un1615 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 0, D:1) a +0 dagger (6, -2, D:1) a +0 dagger a goblin skeleton (8, 31, D:1) a +0 short sword (9, 21, D:1) a +0 sling (10, 4, D:1) a potion of mutation (16, -7, D:1) a +0 club (27, 1, D:1) a potion of haste (29, 8, D:1) a bat skeleton (37, 27, D:1) a hobgoblin corpse (skeletalised by now) (38, 29, D:1) a quill talisman (40, 27, D:1) a rat corpse (skeletalised by now) (44, -3, D:1) a potion of berserk rage (51, 11, D:1) a potion of moonshine (51, 13, D:1) a potion of might Level 2 of the Dungeon (3, -7, D:2) 4 poisoned darts (3, 13, D:2) a +0 robe (8, 8, D:2) an adder corpse (skeletalised by now) (11, 25, D:2) the +2 robe of Indomitability {rC+ Archmagi} rC+: It protects you from cold. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (12, 5, D:2) a +0 dagger (20, 7, D:2) a +0 club a +0 robe the human skeleton of Jessica (36, 11, D:2) a +0 hammer (38, 33, D:2) a hobgoblin skeleton (42, -9, D:2) a +0 falchion (43, -2, D:2) a potion of resistance