un1615 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 40, D:1) a quokka corpse (skeletalised by now) (3, -6, D:1) a +0 robe (15, -6, D:1) a +0 dagger (16, 27, D:1) a +0 dagger (18, 6, D:1) a potion of moonshine (21, 5, D:1) a hobgoblin skeleton (22, 5, D:1) a ball python skeleton (27, 39, D:1) a +0 dagger (38, 28, D:1) a hobgoblin corpse (skeletalised by now) (39, -4, D:1) a bat corpse (skeletalised by now) (39, -2, D:1) a +0 whip (39, 49, D:1) a +0 hand axe (43, 53, D:1) a quokka corpse (skeletalised by now) (49, 38, D:1) a bat corpse (skeletalised by now) (53, 25, D:1) a ball python skeleton (56, 10, D:1) a bat corpse (skeletalised by now) (65, 36, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones (10, 4, D:2) a +0 club (14, -1, D:2) a +0 dagger (16, 2, D:2) a +0 dagger (20, -5, D:2) a +0 dagger (21, 19, D:2) a +0 club (25, 19, D:2) a +0 robe (30, 6, D:2) a potion of heal wounds (34, -25, D:2) a +0 club (61, 6, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) a potion of lignification (27, 5, D:3) 5 gold pieces a +0 dagger (28, 11, D:3) 14 gold pieces (29, 6, D:3) 7 gold pieces (29, 9, D:3) 12 gold pieces (31, 6, D:3) 6 gold pieces a +0 flail (32, 6, D:3) 6 gold pieces a +0 dagger a +0 robe (35, 6, D:3) an inkwell talisman