un1615 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (11, 2, D:1) 5 poisoned darts (11, 6, D:1) a +0 dagger (17, -7, D:1) a quokka skeleton (17, 3, D:1) a +0 whip (29, -1, D:1) 5 boomerangs (29, 4, D:1) a +0 short sword a kobold skeleton (29, 5, D:1) a ball python skeleton (29, 6, D:1) a frilled lizard skeleton (30, 4, D:1) a quokka skeleton (30, 22, D:1) a +0 dagger 2 stones (37, -22, D:1) a rat corpse (skeletalised by now) (37, -21, D:1) a +0 dagger (40, 14, D:1) a +0 club (40, 22, D:1) a frilled lizard skeleton (41, 22, D:1) a ball python skeleton (53, 6, D:1) a frilled lizard corpse (skeletalised by now) (56, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (7, 21, D:2) a +0 dagger (16, 36, D:2) the gnoll corpse of Crazy Yiuf (skeletalised by now) (20, 35, D:2) a +0 hammer Level 3 of the Dungeon (4, -34, D:3) a +2 dagger of chaos (20, -1, D:3) a +0 war axe (22, -35, D:3) 2 stones (25, -31, D:3) a hobgoblin corpse (skeletalised by now) (50, 0, D:3) a hobgoblin corpse (skeletalised by now) (54, -18, D:3) 4 poisoned darts (59, -7, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (41, 20, D:4) a parchment of Olgreb's Toxic Radiance Level 5 of the Dungeon (3, -14, D:5) a +0 robe (6, -15, D:5) the +0 leather armour "Isodwoac" {Harm rN+} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. It cannot be enchanted further. (10, -38, D:5) a +1 heavy dire flail a +0 scale mail (12, -39, D:5) a +0 flail an orc corpse (skeletalised by now) (17, 7, D:5) a +0 ring mail (41, 18, D:5) a parchment of Sticky Flame (44, 22, D:5) a quokka corpse (skeletalised by now) (46, 9, D:5) an adder corpse (skeletalised by now) (58, 14, D:5) a +0 glaive Level 6 of the Dungeon (44, -34, D:6) a +1 vampiric trident Level 7 of the Dungeon (3, 21, D:7) 2 datura-tipped darts Level 8 of the Dungeon (6, 10, D:8) a +0 dagger 5 stones (10, 29, D:8) a +0 whip an orc corpse (skeletalised by now) (15, -22, D:8) a +0 chain mail (35, 5, D:8) a steam dragon corpse (skeletalised by now) (35, 9, D:8) a +4 trident of freezing a +0 robe a +0 scimitar a +0 robe a +0 mace a +0 whip a +0 leather armour a +0 club an orc skeleton (35, 10, D:8) a +0 falchion a +0 robe a +0 hand axe a +0 ring mail an orc skeleton (36, 10, D:8) a +0 short sword (37, 12, D:8) a +0 great sword a +0 robe (42, -4, D:8) a +4 dagger a +0 robe (43, 1, D:8) a +0 dagger a +0 robe (44, 11, D:8) a +0 dagger a +0 robe (45, 9, D:8) a +0 halberd a +0 robe of cold resistance a +4 dire flail a +0 robe (45, 10, D:8) a +1 mace a +0 robe (53, -7, D:8) a yak corpse (skeletalised by now) (57, 19, D:8) a +0 hand axe a +1 devious short sword a +0 club an orc corpse (skeletalised by now) (57, 21, D:8) a +0 club (61, -18, D:8) a +0 dire flail a +0 robe (62, -18, D:8) a +2 dagger a +0 robe a +3 halberd a +0 robe (63, -17, D:8) a +4 great sword a +0 robe a +2 long sword a +0 robe Level 9 of the Dungeon (21, -21, D:9) a +0 short sword a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (21, -20, D:9) an orc corpse (skeletalised by now) (22, -21, D:9) a +0 club an orc corpse (skeletalised by now) (22, -20, D:9) a boomerang a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, -18, D:9) an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a yak skeleton a yak skeleton (1, -1, D:10) a ring of positive energy (13, 29, D:10) a troll corpse (skeletalised by now) (33, 18, D:10) a +1 sling of flaming Level 11 of the Dungeon (37, 9, D:11) a yak corpse (skeletalised by now) (46, -14, D:11) a +0 short sword of distortion 5 curare-tipped darts the kobold corpse of Sonja (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) the +2 great sword of Equivalence {venom, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (4, 7, D:12) a +0 leather armour (32, 27, D:12) the maw talisman of the Vacuum {*Slow rElec Int+2 Dex+7} [maw talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+7: It affects your dexterity (+7). (36, -19, D:12) 5 large rocks (36, -17, D:12) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (46, -28, D:12) a +0 war axe a +0 ring mail (48, -30, D:12) an amulet of guardian spirit (53, -30, D:12) a +0 hand axe Level 13 of the Dungeon [Shop] Liwkearch's Antique Weapon Shoppe a +0 broad axe (342 gold) a +0 quarterstaff (190 gold) a +0 glaive (380 gold) a +0 demon trident (950 gold) a +0 lajatang (570 gold) a +0 orcbow (152 gold) a +0 club (19 gold) a +0 spear (114 gold) a +0 vampiric trident (475 gold) (0, 0, D:13) a +0 robe a +0 hand axe (1, -1, D:13) a +0 robe a +0 vampiric hand axe (1, 0, D:13) a +0 robe a +0 hand axe of freezing (8, 5, D:13) a +0 morningstar (31, 2, D:13) a basilisk skeleton Level 14 of the Dungeon (21, 1, D:14) the +0 chain mail of the Treeataur {^Contam rPois rCorr SInv} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (30, 11, D:14) a parchment of Anguish (47, -2, D:14) a +0 hand axe (47, -1, D:14) a minotaur corpse (skeletalised by now) (48, -1, D:14) a minotaur corpse (skeletalised by now) (49, -2, D:14) a +0 hand axe (49, -1, D:14) a +0 hand axe (49, 0, D:14) a +0 hand axe (50, -3, D:14) a +1 heavy hand axe (50, -1, D:14) the +5 hand axe of the Median {flame, rF+ rC+ Will+ Int+3} rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (50, 0, D:14) a minotaur corpse (skeletalised by now) (51, -4, D:14) a +0 hand axe (51, -3, D:14) a +0 hand axe Level 15 of the Dungeon (2, -7, D:15) a +0 shortbow (28, -19, D:15) a +4 ring of slaying a +4 ring of slaying a +6 ring of intelligence +0 steam dragon scales (30, 3, D:15) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (46, 17, D:15) a +1 vampiric falchion (59, 21, D:15) a +0 long sword a +0 robe Level 1 of the Orcish Mines (10, 2, Orc:1) a +1 robe of willpower a +0 heavy quarterstaff (16, 24, Orc:1) a +0 giant spiked club an ogre corpse (skeletalised by now) (18, 24, Orc:1) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (18, 25, Orc:1) a +0 morningstar of draining an orc corpse (skeletalised by now) (19, 25, Orc:1) a +0 club 3 boomerangs a +0 leather armour (19, 27, Orc:1) a +0 short sword (20, 24, Orc:1) a +0 hand axe a +0 leather armour (31, -10, Orc:1) a +0 giant club a +2 dire flail of protection (31, -8, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Pogh's General Store a phantom mirror (inert) (800 gold) the +5 mace of Pride {concuss, Int+2 Stlth+} (840 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a parchment of Death Channel (500 gold) a lightning rod (4/4) (800 gold) a parchment of Launch Clockwork Bee (176 gold) a +0 orcbow (80 gold) [Shop] Mumum's Magic Scroll Emporium a scroll of teleportation (49 gold) a scroll of fog (66 gold) a scroll of identify (33 gold) a scroll of identify (33 gold) a parchment of Hoarfrost Cannonade (294 gold) a scroll of fog (66 gold) a parchment of Ozocubu's Armour (140 gold) a scroll of immolation (66 gold) a parchment of Death Channel (400 gold) [Shop] Oqecaj's Antique Armour Boutique a +0 chain mail (150 gold) a +0 scale mail (100 gold) a +0 ring mail of positive energy (200 gold) a +0 chain mail (150 gold) [Shop] Ivatoos's Jewellery Shop an amulet of the acrobat (unknown) (480 gold) a +4 ring of protection (unknown) (576 gold) a +6 ring of intelligence (576 gold) a sanguine talisman (480 gold) a ring of resist corrosion (unknown) (320 gold) an amulet of reflection (unknown) (480 gold) the ring of Fismy {Fly rF+ rC+} (616 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. a +4 ring of protection (unknown) (576 gold) (29, 11, Orc:2) a +2 battleaxe of electrocution a +0 chain mail a +0 dagger a +0 robe a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, 12, Orc:2) a +1 dire flail a +0 plate armour Level 1 of the Lair of Beasts (11, 12, Lair:1) a raven corpse (skeletalised by now) (25, 31, Lair:1) a bullfrog corpse (skeletalised by now) (38, -13, Lair:1) a basilisk corpse (skeletalised by now) a black bear corpse (skeletalised by now) (41, -16, Lair:1) a black bear corpse (skeletalised by now) (42, -12, Lair:1) a yak corpse (skeletalised by now) (43, -13, Lair:1) a yak corpse (skeletalised by now) (46, 2, Lair:1) a +0 falchion (47, -19, Lair:1) a +0 pair of gloves (57, -20, Lair:1) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (43, 23, Lair:3) a +0 short sword a naga corpse (skeletalised by now) (45, 21, Lair:3) a +0 mace a naga corpse (skeletalised by now) (46, -17, Lair:3) a +2 spectral quarterstaff (53, 18, Lair:3) a black mamba corpse (skeletalised by now) (56, 17, Lair:3) a +0 falchion (58, -11, Lair:3) a +0 flail (65, -19, Lair:3) a cane toad corpse (skeletalised by now) Level 4 of the Lair of Beasts (11, 24, Lair:4) a wyvern corpse (skeletalised by now) (15, -4, Lair:4) a blink frog corpse (skeletalised by now) (27, -4, Lair:4) a +3 flail of concussion (52, 47, Lair:4) a yak skeleton (52, 48, Lair:4) a yak corpse (skeletalised by now) (53, 48, Lair:4) a yak corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a spriggan skeleton (1, -1, Lair:5) a tengu skeleton (1, 6, Lair:5) a kobold skeleton (2, 7, Lair:5) a spriggan skeleton (4, -4, Lair:5) a merfolk skeleton (5, -7, Lair:5) 2 poisoned darts (5, 9, Lair:5) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (6, -6, Lair:5) a parchment of Blink (6, -2, Lair:5) a spriggan skeleton (6, 4, Lair:5) a merfolk skeleton (8, -4, Lair:5) a +0 glaive (8, -1, Lair:5) a goblin skeleton (9, -3, Lair:5) a +0 robe (10, -13, Lair:5) an elf skeleton (12, 3, Lair:5) a human skeleton (13, -1, Lair:5) an elephant corpse (skeletalised by now) (26, 2, Lair:5) a yak corpse (skeletalised by now) (51, -25, Lair:5) a blink frog corpse (skeletalised by now) (53, -25, Lair:5) a blink frog corpse (skeletalised by now) (66, -31, Lair:5) the +2 ring mail of the Ikuchi {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 1 of the Swamp (14, -21, Swamp:1) a +0 spear 3 curare-tipped darts a spriggan skeleton (15, -21, Swamp:1) a +0 spear (16, -21, Swamp:1) a +0 spear (20, -24, Swamp:1) a +0 flail a +0 robe (22, -22, Swamp:1) a +1 chain mail of archery (24, 10, Swamp:1) a +0 leather armour (43, -21, Swamp:1) a swamp dragon skeleton (44, -22, Swamp:1) a swamp drake skeleton (44, -20, Swamp:1) a +0 pair of gloves a +3 rapier of electrocution (48, -24, Swamp:1) a ghoul skeleton Level 2 of the Swamp (39, -4, Swamp:2) a bog body corpse (skeletalised by now) Level 3 of the Swamp Level 4 of the Swamp (22, 0, Swamp:4) the +7 dire flail of Youthful Indiscretion {drain, *Noise rC- Str+9} *Noise: It may make a loud noise when swung. rC-: It makes you vulnerable to cold. Str+9: It affects your strength (+9). It cannot be enchanted further. (28, -20, Swamp:4) a +0 ring mail (30, -23, Swamp:4) a +0 falchion Level 1 of the Snake Pit (0, 0, Snake:1) the medusa talisman of the Gusle {rCorr} [medusa talisman] rCorr: It protects you from acid and corrosion. (1, -14, Snake:1) a +0 battleaxe a naga corpse (skeletalised by now) (25, -33, Snake:1) the serpent talisman of Lucidity {rC++} [serpent talisman] rC++: It greatly protects you from cold. Level 2 of the Snake Pit [Shop] Xisch's Magical Supplies a ring of protection from fire (unknown) (400 gold) Curho's Spellbook of the Smithy (1308 gold) Spells Type Level a - Nazja's Percussive Tempering Forgecraft 5 b - Forge Phalanx Beetle Forgecraft 6 c - Spellspark Servitor Conjuration/Forgecraft 7 d - Platinum Paragon Forgecraft 9 a manual of Translocations (1280 gold) a +1 hat (176 gold) 2 potions of haste (330 gold) a +1 hat of see invisible (256 gold) a staff of cold (400 gold) the Treatise on Kinetic Skeletons (836 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Starburst Conjuration/Fire 6 c - Fulsome Fusillade Conjuration/Alchemy 8 a potion of heal wounds (132 gold) a wand of paralysis (6) (unknown) (237 gold) (53, -44, Snake:2) a +0 mace a naga skeleton (60, -13, Snake:2) a dragon-coil talisman (62, -13, Snake:2) a +2 long sword of flaming a +0 shortbow a naga skeleton (67, -50, Snake:2) a +0 trident (68, -50, Snake:2) a +0 arbalest a +0 war axe a +0 war axe a naga corpse (skeletalised by now) (68, -49, Snake:2) a +0 flail a +0 robe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 battleaxe (1, -2, Snake:3) a +0 longbow a +0 broad axe a naga corpse (1, -1, Snake:3) a +0 scimitar a naga corpse (4, 7, Snake:3) a +0 long sword a naga corpse (17, -5, Snake:3) a black mamba corpse (22, -1, Snake:3) a +1 demon blade of freezing a +1 demon trident of venom (31, -16, Snake:3) a +0 chain mail (52, 11, Snake:3) a +0 kite shield Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (16, 26, Slime:5) the +6 morningstar "Xitwuzyo" {freeze, *Noise rN+ Will++} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. (17, 22, Slime:5) the +9 sling of the Oily God {heavy, *Slow rF++ SInv} *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (26, 3, Slime:5) the +1 hand axe of Equivocation {distort, rCorr Str+2} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further.