un1615 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (3, 18, D:1) a +0 partisan (4, -6, D:1) a rat skeleton (8, -5, D:1) a +0 dagger (9, -14, D:1) a +0 dagger a goblin skeleton (10, -18, D:1) a rat skeleton (13, 30, D:1) a +0 dagger (16, 27, D:1) a +0 quarterstaff (23, 25, D:1) a rat corpse (skeletalised by now) (23, 27, D:1) a ball python corpse (skeletalised by now) (26, 1, D:1) a +0 hand axe (29, -21, D:1) a bat corpse (skeletalised by now) (30, 5, D:1) a +0 short sword (31, 21, D:1) a +0 sling (33, -26, D:1) a +0 quarterstaff (33, -17, D:1) a +0 club (33, 1, D:1) a jackal skeleton (33, 24, D:1) a bat corpse (skeletalised by now) (34, -17, D:1) 4 poisoned darts (36, -18, D:1) a +0 club a stone a rat skeleton a kobold skeleton (37, -29, D:1) 3 datura-tipped darts (37, 7, D:1) a rat skeleton (39, 7, D:1) a +0 spear a gnoll skeleton (40, 7, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a maw talisman (2, 10, D:2) a frilled lizard corpse (skeletalised by now) (3, -1, D:2) a +0 hand axe (29, 20, D:2) a +0 ring mail (30, 15, D:2) a +0 robe (33, 0, D:2) a +0 whip (37, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (41, 8, D:2) a hobgoblin skeleton (44, 11, D:2) a rat skeleton (55, 8, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (2, -46, D:3) the +1 mace of Terra Nullius {antimagic, *Rage Fly rCorr SInv} *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (9, -26, D:3) a +0 spear (12, -26, D:3) a ball python corpse (skeletalised by now) (13, 3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (16, -38, D:3) a +0 dagger (18, -35, D:3) a rat corpse (skeletalised by now) (20, 0, D:3) the +6 dagger "Yfulick" {devious, ^Contam Int+3 Stlth+} ^Contam: It causes magical contamination when unequipped. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe 2 stones a kobold skeleton (23, -30, D:3) a +0 rapier (25, -35, D:3) a +0 dagger (32, -42, D:3) 3 boomerangs (35, -1, D:3) a +0 dagger (37, -22, D:3) a +0 whip a kobold skeleton (38, -44, D:3) a rat corpse (skeletalised by now) (38, 9, D:3) a ball python corpse (skeletalised by now) (40, -46, D:3) a +0 leather armour (44, -47, D:3) a rat corpse (skeletalised by now) (48, -32, D:3) a +0 dagger a +0 sling (49, -34, D:3) a rat corpse (skeletalised by now) (50, -34, D:3) a ball python corpse (skeletalised by now) (55, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +1 flail of concussion a +0 leather armour the human corpse of Edmund (skeletalised by now) (2, -8, D:4) a +0 short sword 3 stones a kobold skeleton (2, -6, D:4) an iguana skeleton (4, -7, D:4) a +0 short sword of venom 3 stones a kobold skeleton (5, -6, D:4) a +0 dagger a +0 robe a +0 hand axe an orc corpse (8, -3, D:4) a +0 club a +0 dagger a +0 robe (13, 5, D:4) a hive talisman