Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8773179229548669567 387252 un1615 the Meteorologist (level 24, -39/189 HPs) Began as a Djinni Alchemist on Apr 15, 2026. Was the Champion of Ashenzari. Annihilated by a juggernaut (55 damage) ... while paralysed by a Zot trap ... on level 2 of the Depths. The game lasted 01:42:05 (48694 turns). un1615 the Meteorologist (Djinni Alchemist) Turns: 48694, Time: 01:42:06 Health: -39/189 AC: 18 Str: 5 XL: 24 Next: 10% Gold: 2488 EV: 2 Int: 34 God: Ashenzari [******] SH: 0 Dex: 25 rFire + + + (20%) u - cold staff of the Curse-Bearer (curse) {rC+ Str+3 Ice, Fort, Sorc} (curse) rCold + + + (20%) f - +4 tower shield of Toth-Mos' Legacy {rC+, Comp, Melee} (curse) rNeg . . . (100%) c - +2 robe "Pangnostic Seer" {rC+, Fort, Cun} (curse) rPois ∞ (0%) r - +5 hat "I Knew You'd Do That" {rC+ MP+7, Cun, Fort} (curse) rElec + (33%) a - +2 cloak of the Astral Sage {rCorr, Self, Bglg} (curse) rCorr + (50%) g - +1 pair of gloves of Ashenzari's Vexation {Parrying, Self, Comp} (curse) SInv + n - amulet "Per Aspera Ad Scientiam" {rElec Regen+ Str-5 Dex+7, Self, Cun} (curse) Will ++++. d - ring of the Manifest Regret {Will++ Int+6 Dex+3 Stlth-, Elem, Fort} (curse) Stlth +++++ p - ring of the Unmoving One {rF+ AC+4, Range, Self} (curse) HPRegen 1.31/turn %: clarity, infuse magic (-40 HP) @: paralysed, flying, studying 2 skills A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 }: 2/15 runes: decaying, gossamer a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 2 of the Depths. You worshipped Ashenzari. Ashenzari was exalted by your worship. You visited 9 branches of the dungeon, and saw 40 of its levels. You visited 1 bazaar. You visited the chambers of the Necropolis 1 time. You also visited: Gauntlet and Ice Cave. You collected 4147 gold pieces. You spent 1659 gold pieces at shops. Inventory: Hand Weapons q - the +7 hand cannon "Mule" {flame, backblast, rF+} (You took it off a deep elf demonologist on level 3 of the Elven Halls) rF+: It protects you from fire. It cannot be enchanted further. w - the +11 executioner's axe of Excruciating Pain {vamp, rF+ Str+4 Int+2} (You acquired it on level 3 of the Lair of Beasts) rF+: It protects you from fire. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Missiles b - 5 throwing nets Armour a - the cursed +2 cloak of the Astral Sage (worn) {rCorr, Self, Bglg} (You took it off Nikola on level 1 of the Swamp) It cannot be enchanted further. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Beguiling: Hexes and Translocations. c - the cursed +2 robe "Pangnostic Seer" (worn) {rC+, Fort, Cun} (You took it off an orc sorcerer on level 4 of the Swamp) It cannot be enchanted further. It has a curse which improves the following skills: Fortitude: Armour and Shields. Cunning: Dodging and Stealth. e - an orb of guile f - the cursed +4 tower shield of Toth-Mos' Legacy (worn) {rC+, Comp, Melee} (You found it in an ice cave) It cannot be enchanted further. It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. g - the cursed +1 pair of gloves of Ashenzari's Vexation (worn) {Parrying, Self, Comp} (You bought it in a shop on level 1 of the Vaults) It cannot be enchanted further. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Companions: Summonings, Necromancy and Forgecraft. j - an orb of glass r - the cursed +5 hat "I Knew You'd Do That" (worn) {rC+ MP+7, Cun, Fort} (You bought it in a shop in a bazaar) rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Fortitude: Armour and Shields. v - a +2 pair of gloves of dexterity Magical Staves k - the air staff "Bugoif" {rElec rC+ Str+3 Ice Air} (You took it off a minotaur in a Gauntlet) [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. u - the cursed cold staff of the Curse-Bearer (weapon) {rC+ Str+3 Ice, Fort, Sorc} (You found it on level 11 of the Dungeon) [staff of cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. It has a curse which improves the following skills: Fortitude: Armour and Shields. Sorcery: Conjurations and Alchemy. B - a staff of earth Jewellery d - the cursed ring of the Manifest Regret (worn) {Will++ Int+6 Dex+3 Stlth-, Elem, Fort} (You found it on level 13 of the Dungeon) [ring of intelligence] Will++: It greatly increases your willpower. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Fortitude: Armour and Shields. h - an amulet of regeneration l - the ring of Jiuz {rPois rF++ MP+11 Int-2 SInv} (You took it off a deep elf death mage on level 3 of the Elven Halls) [ring of see invisible] rPois: It protects you from poison. rF++: It greatly protects you from fire. MP+11: It affects your magic capacity (+11). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. m - the ring of Ujuqeqosh {rN++ rCorr Int+5 Slay-2} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [ring of resist corrosion] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). n - the cursed amulet "Per Aspera Ad Scientiam" (worn) {rElec Regen+ Str-5 Dex+7, Self, Cun} (You found it in a Gauntlet) [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). Dex+7: It affects your dexterity (+7). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Cunning: Dodging and Stealth. p - the cursed ring of the Unmoving One (worn) {rF+ AC+4, Range, Self} (You found it on level 10 of the Dungeon) [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Introspection: Fighting and Spellcasting. s - an amulet of reflection t - an amulet of the acrobat x - a ring of resist corrosion A - the ring "Seimal" {Will- AC+4 Str+3 Int+2} (You found it in a Gauntlet) [ring of protection] Will-: It decreases your willpower. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Talismans i - a maw talisman o - a granite talisman Wands p - a wand of polymorph (27) f - a wand of mindburst (30) e - a wand of charming (32) c - a wand of warping (27) d - a wand of digging (18) a - a wand of flame (46) b - a wand of acid (12) Scrolls x - 7 scrolls of amnesia i - 33 scrolls of identify r - 8 scrolls of revelation I - 6 scrolls of immolation t - 26 scrolls of teleportation T - 3 scrolls of torment p - 6 scrolls of poison g - 12 scrolls of fog s - a scroll of butterflies S - 4 scrolls of silence f - 3 scrolls of fear W - a scroll of brand weapon w - 5 scrolls of enchant weapon V - 5 scrolls of vulnerability N - 4 scrolls of noise a - 2 scrolls of enchant armour Potions A - 6 potions of attraction e - 3 potions of enlightenment M - 7 potions of mutation h - 9 potions of haste a - 14 potions of ambrosia c - 15 potions of curing r - 3 potions of resistance m - 5 potions of might t - 7 potions of moonshine w - 6 potions of heal wounds i - 4 potions of invisibility C - 2 potions of cancellation b - 2 potions of brilliance B - a potion of berserk rage L - a potion of lignification Miscellaneous g - a +1 lightning rod (4/4) h - a +0 phial of floods i - a +1 condenser vane j - a +2 sack of spiders k - a +1 phantom mirror Skills: * Level 15.0(20.6) Fighting + Level 12.0(16.7) Dodging - Level 8.0(12.7) Stealth * Level 12.3(18.0) Shields - Level 25.8(27) Spellcasting - Level 25.8(27) Conjurations - Level 25.8(27) Hexes - Level 25.8(27) Summonings - Level 25.8(27) Necromancy - Level 25.8(27) Translocations - Level 25.8(27) Forgecraft - Level 25.8(27) Fire Magic - Level 25.8(27) Ice Magic O Level 27 Air Magic - Level 25.8(27) Earth Magic - Level 25.8(27) Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d4 0% 1 b - Mercury Arrow Conj/Alch 100% 2d11 0% 2 c - Mephitic Cloud Conj/Alch/Air 100% N/A 0% 3 d - Olgreb's Toxic Radia Alch 100% N/A 0% 4 e - Sticky Flame Fire/Alch 100% 2d15 0% 4 f - Magic Dart Conj 100% 1d8 0% 1 g - Ensorcelled Hibernat Hex/Ice 100% N/A 0% 2 h - Fugue of the Fallen Necr 100% N/A 0% 3 i - Dispel Undead Necr 100% 3d31 0% 4 j - Metabolic Englaciati Hex/Ice 74% N/A 0% 5 k - Freezing Cloud Conj/Ice/Air 74% 6-21 0% 5 l - Bombard Conj/Erth 62% 9d10 0% 6 m - Haunt Necr/Summ 62% N/A 1% 7 n - Gell's Gavotte Tloc 62% 2d(39-58) 0% 6 o - Ignition Fire 62% 3d17 1% 8 p - Summon Hydra Summ 62% N/A 1% 7 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:11 Swamp (4/4) Lair:2 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (4/5) D:14 Crypt (0/3) Vaults:3 Depths (2/4) D:15 IceCv (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:5 !? D:8 * Orc:1 : Orc:2 ([::*[ Vaults:1 ::[=[ Vaults:2 (: Vaults:4 [:: Portals: Hell: Depths:1 Pandemonium: Depths:1 Annotations: D:8 exclusion: 5 ice statues Elf:2 3 runed translucent doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter 2 very ugly thing simulacra. You hear a loud "Zot"! The power of Zot is invoked against you! You suddenly lose the ability to move! The juggernaut hits you!!! The juggernaut hits you. You hear a shout! You hear an angry buzzing noise. You hear a shout! You encounter a spark wasp. The hell knight prays to Makhleb. The hell knight seems to speed up. The hell knight prays to Makhleb. The hell knight seems to speed up. The spark wasp bursts into living lightning! The living lightning hits you. You resist. The spark wasp blinks! x2 The chonchon headbutts you but does no damage. The chonchon bites you. You encounter a very ugly thing simulacrum. You encounter a kobold fleshcrafter. It is wielding a +3 dagger. You encounter a spriggan defender. It is wielding a +0 flail of protection and wearing a ring of resist corrosion. The spark wasp stings you!! The spark wasp shocks you. You resist. The chonchon headbutts you. The chonchon sears you! The chonchon bites you but does no damage. The kobold fleshcrafter hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * The kobold fleshcrafter tentacle-slaps you but does no damage. You hear a shout! You hear two shouts! The chonchon headbutts you!! * * * LOW HITPOINT WARNING * * * The chonchon bites you but does no damage. The spark wasp stings you. * * * LOW HITPOINT WARNING * * * The spark wasp shocks you. You resist. * * * LOW HITPOINT WARNING * * * You encounter a hell knight. It is wielding a +1 scimitar of pain. The kobold fleshcrafter hits you with a +2 dagger of venom! * * * LOW HITPOINT WARNING * * * The kobold fleshcrafter tentacle-slaps you! * * * LOW HITPOINT WARNING * * * The juggernaut hits you!!! 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