Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6345320229678651 139 un1615 the Shield-Bearer (level 5, -2/40 HPs) Began as a Djinni Fighter on Apr 12, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:01 (2155 turns). un1615 the Shield-Bearer (Djinni Fighter) Turns: 2155, Time: 00:02:01 Health: -2/40 AC: 6 Str: 17 XL: 5 Next: 46% Gold: 93 EV: 8 Int: 10 God: SH: 4 Dex: 12 rFire + + + (20%) d - +5 trident "Zaint" {drain, *Corrode rF+++ SInv Stlth-} rCold x . . (150%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.26/turn %: corrode self (3%), infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons d - the +5 trident "Zaint" (weapon) {drain, *Corrode rF+++ SInv Stlth-} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - 2 scrolls of identify {unknown} e - 4 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of revelation {unknown} Potions m - 2 potions of might d - a potion of berserk rage {unknown} f - a potion of attraction {unknown} j - a potion of brilliance {unknown} k - a potion of cancellation {unknown} Skills: + Level 3.5 Fighting * Level 2.7 Polearms + Level 3.5 Armour * Level 4.1 Shields You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 0% N/A 85% 1 b - Static Discharge Conj/Air 0% 3-3/arc 94% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the gnoll. You drain the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll closely misses you. You puncture the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear. You closely miss the kobold. You block the gnoll's attack. The kobold closely misses you. You hit the kobold. You kill the kobold! The gnoll barely misses you. The gnoll hits you but does no damage. You barely miss the rat. You block the rat's attack. The gnoll closely misses you. You block the rat's attack. You puncture the rat! You kill the rat! You block the gnoll's attack. You hit the gnoll. You drain the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail of draining. You block the gnoll's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the gnoll. The gnoll is severely wounded. You block the gnoll's attack. The gnoll hits you from afar with a +0 spear. The gnoll misses you. The gnoll hits you from afar with a +0 spear. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail of draining! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You puncture the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear. You die... .#.#####...#.......!....... †..## ###.........j....... ....# ##................ ..#.#######........jj...# .................##K.r..!.. #.........##.....##.....#.. ##.............j.####....# ..............##)# .##... .............###@# .. .# .#...)....##.# #.# .# # ....<.....##.# ... .# #.....)...##.##.... #..÷......# #..... ##........# #.....# ##......... #.....# #.#.######......... #...# . You could see a gnoll. Vanquished Creatures 7 gnolls 2 adders (D:2) 2 dart slugs An orc (D:3) 2 ribbon worms (D:2) 8 endoplasms 7 hobgoblins 4 jackals (D:1) 6 ball pythons 6 bats 2 frilled lizards 7 goblins 8 kobolds A quokka (D:2) 9 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Djinni Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 169 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/0 457 | D:1 | Reached XP level 3. HP: 27/30 MP: 0/0 457 | D:1 | Learned a level 1 spell: Soul Splinter 1270 | D:2 | Reached XP level 4. HP: 35/35 MP: 0/0 1639 | D:2 | Identified the +5 trident "Zaint" {drain, *Corrode rF+++ | SInv Stlth-} 1751 | D:2 | Reached XP level 5. HP: 3/40 MP: 0/0 1751 | D:2 | Learned a level 2 spell: Static Discharge 2000 | D:3 | Reached skill level 4 in Shields 2155 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic D:2: minmay_chambers_of_ones, layout_basic, chequers_serial_rivers_micro_b D:3: layout_rooms, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_catwalk_spiral Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 2 | 2.7 Shields | 4 | 4.1 Fighting | | 3.5 Armour | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 147 | 77 || 224 Melee: Trident | 147 | 77 || 224 Armour: Scale mail | 123 | 49 || 172 Dodge: Dodged | 67 | 35 || 102 Block: Buckler | 25 | 15 || 40