Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3755991081943615361 1321 un1615 the Magician (level 8, -10/50 HPs) Began as a Djinni Conjurer on Apr 10, 2026. Mangled by a rock fish (12 damage) ... on level 6 of the Dungeon. The game lasted 00:07:01 (4662 turns). un1615 the Magician (Djinni Conjurer) Turns: 4662, Time: 00:07:01 Health: -10/50 AC: 2 Str: 10 XL: 8 Next: 90% Gold: 201 EV: 14 Int: 22 God: SH: 0 Dex: 16 rFire + + + (20%) f - staff of fire rCold x . . (150%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + e - amulet of wildshape Will ..... b - +6 ring of strength Stlth +++ c - ring of Ysemeofu {rN+++ Str-2 Dex+4 SInv} HPRegen 0.28/turn %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 201 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves f - a staff of fire (weapon) Jewellery b - a +6 ring of strength (worn) c - the ring of Ysemeofu (worn) {rN+++ Str-2 Dex+4 SInv} (You found it on level 3 of the Dungeon) [ring of see invisible] rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. e - an amulet of wildshape (worn) Wands b - a wand of light (6) a - a wand of flame (13) f - a wand of mindburst (19) Scrolls c - 3 scrolls of vulnerability {unknown} d - 4 scrolls of fear {unknown} e - 5 scrolls of identify {unknown} h - a scroll of noise {unknown} k - a scroll of torment {unknown} l - 2 scrolls of enchant weapon {unknown} m - 2 scrolls of teleportation {unknown} q - 3 scrolls of amnesia {unknown} u - a scroll of enchant armour {unknown} Potions f - 4 potions of curing {unknown} j - a potion of ambrosia {unknown} n - 2 potions of brilliance {unknown} o - a potion of attraction {unknown} p - a potion of resistance {unknown} Skills: + Level 5.9 Dodging + Level 4.8 Stealth + Level 6.3 Spellcasting + Level 6.3 Conjurations - Level 6.3 Hexes - Level 6.3 Summonings - Level 6.3 Necromancy - Level 6.3 Translocations - Level 6.3 Forgecraft - Level 6.3 Fire Magic - Level 6.3 Ice Magic - Level 6.3 Air Magic - Level 6.3 Earth Magic - Level 6.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 6% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 6% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Momentum Strike Conj/Tloc 70% 3d9 1% 2 g - Launch Clockwork Bee Frge 35% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Gozag Hepliaklqana Nemelex Xobeh Qazlal Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (severely wounded, 88% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The rock fish bites you but does no damage. Your fulminant prism crackles loudly. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (ally target, 88% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The rock fish bites you! * * * LOW HITPOINT WARNING * * * The rock fish closely misses you. Your fulminant prism explodes! The blast of energy engulfs the rock fish!! You kill the rock fish! The blast of energy engulfs the rock fish. The rock fish is moderately wounded. You hear an angry hiss. x2 Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You stop channelling your searing ray. The rock fish completely misses you. Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rock fish (moderately wounded, 83% to hit) The bolt of light hits the rock fish. The rock fish is heavily wounded. The rock fish is blinded. You encounter an ufetubus. You encounter a scorpion zombie. The rock fish bites you! You die... #........#..# #........##.# #........##.## #............# ............# ............# ............# ........###.## .######## #.@# ##.F...).. ###...... ...†.Z ..... ...>5 .... .... You could see a rock fish (blind), an ufetubus and a scorpion zombie. Vanquished Creatures Eustachio (D:4) An ice beast (D:5) A black bear (D:5) An ogre (D:5) 2 centaurs (D:6) 3 scorpions A rock fish (D:6) A marrowcuda (D:6) A bombardier beetle (D:6) 6 hounds A jelly (D:6) An iguana (D:4) 2 orc wizards (D:5) 7 adders A shadow imp (D:5) A white imp (D:5) 4 dart slugs 3 ribbon worms 10 orcs 3 endoplasms 6 hobgoblins 2 jackals (D:2) 3 quokkas 6 ball pythons 6 bats A frilled lizard (D:2) 4 goblins 10 kobolds 6 rats 95 creatures vanquished. Vanquished Creatures (collateral kills) Ijyb (D:4) 1 creature vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | un1615 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 244 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 568 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 568 | D:2 | Learned a level 1 spell: Shock 1625 | D:3 | Identified the ring of Ysemeofu {rN+++ Str-2 Dex+4 SInv} 1663 | D:3 | Found a stormy altar of Qazlal. 1671 | D:3 | Found a broken altar of Ashenzari. 1680 | D:3 | Found a glowing golden altar of the Shining One. 1682 | D:3 | Found an opulent altar of Gozag. 1719 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1754 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 2168 | D:4 | Encountered a scorpion 2174 | D:4 | Killed a scorpion 2175 | D:4 | Reached XP level 5. HP: 28/35 MP: 0/0 2175 | D:4 | Learned a level 2 spell: Momentum Strike 2363 | D:4 | Reached XP level 6. HP: 30/40 MP: 0/0 2683 | D:4 | Encountered Ijyb 2683 | D:4 | Encountered Eustachio 2709 | D:5 | Entered Level 5 of the Dungeon 2771 | D:5 | Found a hazy altar of Hepliaklqana. 2774 | D:5 | Encountered a black bear 2779 | D:5 | Killed a black bear 2780 | D:5 | Reached XP level 7. HP: 18/45 MP: 0/0 2780 | D:5 | Learned a level 3 spell: Launch Clockwork Bee 2907 | D:5 | Reached skill level 5 in Spellcasting 2907 | D:5 | Reached skill level 5 in Conjurations 2907 | D:5 | Reached skill level 5 in Hexes 2907 | D:5 | Reached skill level 5 in Summonings 2907 | D:5 | Reached skill level 5 in Necromancy 2907 | D:5 | Reached skill level 5 in Translocations 2907 | D:5 | Reached skill level 5 in Forgecraft 2907 | D:5 | Reached skill level 5 in Fire Magic 2907 | D:5 | Reached skill level 5 in Ice Magic 2907 | D:5 | Reached skill level 5 in Air Magic 2907 | D:5 | Reached skill level 5 in Earth Magic 2907 | D:5 | Reached skill level 5 in Alchemy 3020 | D:4 | Killed Ijyb 3045 | D:4 | Killed Eustachio 3749 | D:5 | Found a glowing silver altar of Zin. 3813 | D:5 | Reached skill level 5 in Dodging 3813 | D:5 | Reached XP level 8. HP: 41/50 MP: 0/0 4660 | D:6 | HP: 2/50 [rock fish (8)] 4662 | D:6 | Mangled by a rock fish Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic D:2: layout_loops_corners D:3: layout_rooms, grunt_temple_overflow_open, mainiacjoe_overflow_concentric_impassable D:4: nicolae_cairo_tiling_large, layout_rooms, uniq_ijyb, uniq_eustachio D:5: layout_basic, kennysheep_mini, mainiacjoe_overflow_alcove_2, vehumet_altar_wand_db D:6: layout_basic, minmay_temple_entry_enclosed_plants, enter_ossuary_4, serial_shops, shop, minmay_lizard_king, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 4 | 4.8 Dodging | 3 4 5 | 5.9 Spellcasting | 4 5 6 | 6.3 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.3 Summonings | 4 5 6 | 6.3 Necromancy | 4 5 6 | 6.3 Translocations | 4 5 6 | 6.3 Forgecraft | 4 5 6 | 6.3 Fire Magic | 4 5 6 | 6.3 Ice Magic | 4 5 6 | 6.3 Air Magic | 4 5 6 | 6.3 Earth Magic | 4 5 6 | 6.3 Alchemy | 4 5 6 | 6.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 3 || 3 Melee: Unarmed | | | 1 || 1 Staff | | | 2 || 2 Cast: Magic Dart | 83 | 60 | 64 || 207 Searing Ray | | 25 | 19 || 44 Iskenderun's Myst | | 1 | 10 || 11 Launch Clockwork | | | 1 || 1 Fulminant Prism | | | 4 || 4 Shock | | | 1 || 1 Evoke: Wand of light | | | 4 || 4 Wand of mindburst | | | 1 || 1 Armour: Robe | 14 | 18 | 48 || 80 Dodge: Dodged | 5 | 6 | 49 || 60