un1615 Level 1 of the Dungeon [Shop] Zyor Off's General Store a parchment of Summon Small Mammal (40 gold) a parchment of Searing Ray (58 gold) a +0 ring mail (40 gold) a potion of brilliance (40 gold) a scroll of identify (20 gold) a wand of flame (15) (105 gold) a scroll of vulnerability (unknown) (40 gold) 3 scrolls of noise (30 gold) a +0 robe (9 gold) a scroll of teleportation (30 gold) 2 flux baubles (50 gold) a parchment of Infestation (418 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 6, D:1) a +0 leather armour (32, -1, D:1) a +0 whip (34, 28, D:1) a +1 pair of gloves of parrying (35, 20, D:1) a frilled lizard skeleton (41, 33, D:1) a +0 robe (42, 23, D:1) a ball python skeleton (44, 16, D:1) a +0 club (44, 44, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 16, D:1) a bat skeleton (50, 16, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (53, 25, D:1) a +0 club Level 2 of the Dungeon [Shop] Tisaewn's Armour Shop a +0 chain mail (66 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 plate armour (198 gold) a +0 robe of willpower (86 gold) a +0 robe (9 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) [Shop] Pilaqoch's Magic Scroll Shoppe a scroll of enchant armour (90 gold) a scroll of fog (48 gold) a parchment of Construct Spike Launcher (69 gold) a parchment of Summon Cactus Giant (300 gold) a scroll of vulnerability (unknown) (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a parchment of Slow (48 gold) a scroll of noise (12 gold) [Shop] Yhuxkeme's Magic Scroll Boutique a scroll of identify (22 gold) a scroll of summoning (104 gold) a scroll of amnesia (44 gold) a scroll of fog (44 gold) a scroll of teleportation (33 gold) a scroll of amnesia (44 gold) a scroll of identify (22 gold) a scroll of fog (44 gold) a scroll of silence (104 gold) a scroll of amnesia (44 gold) (0, 0, D:2) a parchment of Mephitic Cloud (6, 23, D:2) a ball python skeleton (14, 34, D:2) the +2 leather armour of Vamot {rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (16, 6, D:2) a ball python corpse (skeletalised by now) (17, 0, D:2) a +0 club (18, 14, D:2) a +0 sling (24, -4, D:2) a +0 dagger (25, 33, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, 20, D:2) a +0 club a kobold corpse (skeletalised by now) (27, 22, D:2) a hobgoblin corpse (skeletalised by now) (29, 35, D:2) a +0 leather armour (31, 8, D:2) a +0 whip (33, 42, D:2) a +0 short sword (35, 50, D:2) a +2 helmet (38, 46, D:2) a +0 sling a +0 dagger a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, 50, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Lakyss's Weapon Shoppe a +0 rapier (77 gold) 6 poisoned darts (50 gold) a +0 short sword (42 gold) a +1 longbow of freezing (375 gold) the +1 great sword of Debasement {protect, rF+ Int+2} (492 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +5 rapier of draining (516 gold) a +0 hand axe (42 gold) (0, 0, D:3) a +0 club a goblin skeleton (4, -24, D:3) a frilled lizard skeleton (8, -31, D:3) a frilled lizard corpse (skeletalised by now) (10, -34, D:3) a +0 whip (18, -33, D:3) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (19, -27, D:3) a +0 mace (32, -23, D:3) a +0 cloak (34, -35, D:3) a +0 chain mail (48, 5, D:3) a quokka skeleton (51, -7, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (7, 0, D:4) a +2 hand axe of electrocution (8, 15, D:4) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (9, 11, D:4) a ball python corpse (skeletalised by now) (10, 15, D:4) a +0 short sword (17, -3, D:4) a +0 trident (22, -13, D:4) a +0 ring mail (22, -10, D:4) an adder skeleton (23, -1, D:4) a hobgoblin skeleton (35, 12, D:4) a +0 club (41, 12, D:4) a +0 whip (42, 9, D:4) a +0 spear a gnoll skeleton (42, 12, D:4) a +0 hand axe a +0 chain mail (43, -22, D:4) a +0 long sword (43, 9, D:4) a +0 whip a gnoll skeleton a quokka skeleton (44, -18, D:4) a +0 spear (45, -10, D:4) a +0 hammer (46, 2, D:4) a +0 whip a gnoll corpse (skeletalised by now) (46, 3, D:4) a +0 halberd (46, 8, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 mace an orc corpse (skeletalised by now) (4, 1, D:5) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -27, D:5) a +0 ring mail (35, -7, D:5) a +0 whip (49, -9, D:5) a +0 dagger a +0 leather armour (49, -3, D:5) a large rock (51, -3, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, -2, D:5) a +0 hand axe a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, -1, D:5) a +0 dagger 7 stones (53, -4, D:5) a +0 hand axe an orc corpse (skeletalised by now) (54, -5, D:5) a +2 dagger of freezing a +0 robe an orc corpse (skeletalised by now) (61, -23, D:5) a +0 spear a gnoll corpse (skeletalised by now) (61, -22, D:5) a +0 halberd a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (12, -17, D:6) a hound corpse (skeletalised by now) (22, -10, D:6) a +0 mace (27, 28, D:6) a +0 war axe (30, -4, D:6) a +0 flail (31, 16, D:6) a +0 robe (31, 29, D:6) a +0 glaive (44, -11, D:6) a hound skeleton (45, -12, D:6) a +0 short sword 2 poisoned darts (48, -12, D:6) a +0 short sword (50, -10, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (0, 39, D:7) a +0 mace a +0 short sword a +0 leather armour (21, 18, D:7) a +0 great mace (22, 32, D:7) 2 datura-tipped darts (26, 17, D:7) 6 boomerangs (29, 32, D:7) a +0 long sword a +0 robe (30, 31, D:7) a +3 battleaxe a +0 robe (31, 32, D:7) a +2 halberd a +0 robe a +4 halberd a +0 robe (32, 1, D:7) a +0 war axe a +0 spear (40, 2, D:7) a +0 flail (43, 48, D:7) a +0 leather armour (46, 5, D:7) a +0 flail of protection (50, 4, D:7) a +0 dagger a +0 robe (52, 4, D:7) a +0 short sword a +0 scale mail (52, 10, D:7) a +0 mace (55, 28, D:7) 4 large rocks (59, 38, D:7) the +1 cloak "Pyess" {Rampage Fly Will+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Will+: It increases your willpower. It cannot be enchanted further. Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (5, 2, D:8) a +0 rapier (7, -12, D:8) a +3 short sword a +0 robe (9, -6, D:8) a +0 leather armour a +0 dagger (9, -5, D:8) a +0 robe a +3 falchion (10, -3, D:8) a +0 robe a +0 great sword (10, 11, D:8) a +0 club (13, -4, D:8) a +0 robe a +0 dagger a +0 robe a +0 dire flail (14, -6, D:8) a +0 battleaxe (16, -11, D:8) a +0 dagger a +0 robe (16, -7, D:8) a +0 robe a +0 short sword (16, 6, D:8) a +0 falchion (17, 7, D:8) a +0 spear (17, 8, D:8) a +0 club (18, -12, D:8) a +0 dagger (18, 11, D:8) a +0 whip (19, 10, D:8) a +0 whip (20, -16, D:8) a +0 club (20, 21, D:8) a +0 robe (21, -15, D:8) a +0 dagger a +0 robe (21, -13, D:8) a +0 dagger a +0 robe (21, 11, D:8) a +0 whip a +0 robe (23, -11, D:8) a +0 dagger a +0 ring mail (24, 0, D:8) 4 gold pieces (26, 0, D:8) 15 gold pieces (30, 3, D:8) 2 potions of berserk rage (still there?) the quill talisman "Kecim" {rElec rC+ Will- Int+4} (still there?) [quill talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). (33, -4, D:8) 15 gold pieces (35, -9, D:8) the Incunable of Nature Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Stone Arrow Conjuration/Earth 3 c - Hailstorm Conjuration/Ice 3 (unseen) (40, 0, D:8) a +0 leather armour (47, -1, D:8) a +0 spear (48, -1, D:8) a +1 heavy spear a +0 scale mail (48, 0, D:8) a +0 halberd (50, -1, D:8) a +0 spear the Ecumenical Temple