un1615 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a bat corpse (skeletalised by now) (0, 2, D:1) a +0 robe (1, 1, D:1) a +0 ring mail (5, 0, D:1) a +0 dagger (10, -20, D:1) a ball python skeleton (11, -49, D:1) 5 boomerangs (12, -33, D:1) a +0 club (21, -44, D:1) a +0 ring mail (26, -28, D:1) a hobgoblin skeleton (28, -48, D:1) a +0 mace (31, -45, D:1) a bat skeleton (31, -17, D:1) a +0 robe (41, -22, D:1) a +0 dagger a goblin skeleton (43, -15, D:1) a +0 dagger (46, -15, D:1) 3 flux baubles (50, 3, D:1) a rat corpse (skeletalised by now) (54, -9, D:1) a +0 dagger 3 stones (55, -10, D:1) a +0 club a goblin skeleton (56, -11, D:1) a rat skeleton (59, -18, D:1) 7 stones Level 2 of the Dungeon [Shop] Zuynei's Armour Shop a +0 pair of boots (54 gold) a +1 ring mail of willpower (192 gold) a +0 chain mail (72 gold) a +3 ring mail of fire resistance (312 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +10 plate armour of ponderousness (540 gold) the +0 leather armour "Veduon" {^Contam rPois rF+ Str+3} (250 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). (7, 12, D:2) a +0 mace (9, 14, D:2) 6 stones (10, 17, D:2) a ball python skeleton (10, 25, D:2) 5 stones (11, 22, D:2) a +1 antimagic dagger (12, 23, D:2) a +0 dagger (13, 31, D:2) a +0 dagger a +0 sling (13, 34, D:2) 3 stones (16, 7, D:2) a hobgoblin skeleton (17, 7, D:2) a +0 whip 3 stones a kobold skeleton (21, 23, D:2) a +0 dagger (27, 32, D:2) an adder skeleton (31, 33, D:2) an adder skeleton (51, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (59, 16, D:2) a +0 dagger (59, 17, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (10, -11, D:3) a +0 dagger (31, -20, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (5, -21, D:4) a hound corpse (skeletalised by now) (6, -21, D:4) a +0 dagger a +0 chain mail (13, 10, D:4) the +6 scale mail "Kishyuj" {Harm *Corrode Slay+5 SInv} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. (30, 8, D:4) a +0 club a kobold corpse (skeletalised by now) (37, 8, D:4) 7 stones Level 5 of the Dungeon (4, -13, D:5) a hound corpse (skeletalised by now) (6, -8, D:5) a +2 mace of protection (12, 1, D:5) a hound corpse (skeletalised by now) (12, 3, D:5) a +0 giant spiked club (14, -21, D:5) a +0 short sword a +0 ring mail a +0 dagger a +0 leather armour a black bear corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -20, D:5) a +0 dagger an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (16, -21, D:5) a jackal corpse (skeletalised by now) (19, 18, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (20, 14, D:5) 7 stones (37, 12, D:5) 9 gold pieces Level 6 of the Dungeon Level 7 of the Dungeon Level 8 of the Dungeon (10, 21, D:8) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (35, 1, D:8) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (37, 1, D:8) a +0 spear (38, 2, D:8) a +0 flail a gnoll corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Cuvvedufimp's Antique Armour Shop a +0 scale mail (104 gold) the +3 leather armour "Uwkyunag" {Int+4} (842 gold) Int+4: It affects your intelligence (+4). a +0 ring mail (104 gold) a +1 pair of gloves of strength (429 gold) a +0 robe (23 gold) a +0 scale mail (104 gold) a +1 scale mail of poison resistance (338 gold) a +0 robe (23 gold) a +0 plate armour (468 gold) (0, 0, D:9) 4 stones (7, 0, D:9) a +0 ring mail (8, 4, D:9) a -1 spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (8, 5, D:9) a wolf corpse (skeletalised by now) (8, 6, D:9) a wolf corpse (skeletalised by now) (14, -9, D:9) a bullfrog corpse (skeletalised by now) (16, -19, D:9) a +2 dagger of draining (31, -8, D:9) the -2 helmet of Contumacious Surprise {Rampage rCorr Int+2} Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (64, 9, D:9) a +0 short sword of speed a +0 dagger a +0 club 5 stones a kobold corpse (skeletalised by now) (65, 8, D:9) a +0 short sword a +0 club 3 stones (65, 9, D:9) a +0 short sword 2 stones a +1 dagger of venom a kobold corpse (skeletalised by now) (66, 7, D:9) a +0 dagger a kobold corpse (skeletalised by now) Level 10 of the Dungeon (29, -45, D:10) a +0 chain mail a +0 mace an orc skeleton (29, -44, D:10) a +0 hand axe an orc skeleton (29, -43, D:10) a potion of moonshine (30, -44, D:10) a +2 robe of willpower a +0 dagger (31, -46, D:10) a potion of moonshine (33, -44, D:10) a +0 leather armour a +0 short sword a +0 club (33, -42, D:10) a potion of moonshine (37, -44, D:10) a potion of moonshine (40, -46, D:10) a +0 animal skin (42, -47, D:10) a +0 ring mail a +0 club an orc skeleton (46, -45, D:10) a swamp drake skeleton (46, -41, D:10) a warg skeleton (47, -45, D:10) a +0 chain mail a +0 halberd (47, -43, D:10) a potion of moonshine (47, -42, D:10) a +0 robe a +0 dagger (48, -42, D:10) a +0 chain mail a +0 hand axe (48, -41, D:10) a +0 plate armour a +0 orcbow a +0 battleaxe an orc skeleton (49, -41, D:10) a potion of moonshine (54, -43, D:10) a potion of moonshine (54, -42, D:10) a potion of moonshine (54, -41, D:10) a potion of moonshine Level 11 of the Dungeon (17, 22, D:11) a steam dragon corpse (skeletalised by now) (18, 3, D:11) a book of Movement (18, 20, D:11) a steam dragon corpse (skeletalised by now) (26, 0, D:11) a +0 club (27, 8, D:11) a +0 halberd a +0 scale mail a gnoll corpse (skeletalised by now) (49, 39, D:11) a komodo dragon corpse (skeletalised by now) Level 12 of the Dungeon (10, 3, D:12) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (18, -28, D:12) a +1 mace of protection (34, -37, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (35, -22, D:12) a +0 kite shield a +0 leather armour of cold resistance a +0 broad axe (37, -23, D:12) a +0 robe a +0 spear an ogre skeleton (40, -19, D:12) a +0 dagger (44, -9, D:12) a +0 long sword (52, -19, D:12) 4 large rocks a cyclops corpse (skeletalised by now) (58, -37, D:12) a +0 battleaxe a +0 plate armour (58, -36, D:12) a +2 falchion of freezing a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (18, -7, D:13) a +0 mace (24, 24, D:13) 5 stones (25, 28, D:13) a +0 leather armour (26, 17, D:13) a human skeleton (27, 18, D:13) a human skeleton (27, 27, D:13) a +0 halberd a +0 plate armour (28, 18, D:13) a human skeleton (28, 26, D:13) a +0 dagger a +0 robe a human corpse (skeletalised by now) (29, 20, D:13) a human skeleton a human skeleton a human skeleton (29, 26, D:13) a +0 broad axe a +0 plate armour a +0 dire flail a +4 plate armour a human corpse (skeletalised by now) (30, 20, D:13) a human skeleton (30, 22, D:13) a +0 heavy long sword a +0 chain mail (30, 27, D:13) a +0 dagger a +0 robe (32, 23, D:13) a human corpse (skeletalised by now) (33, -14, D:13) a +0 giant club a +0 giant spiked club an ogre corpse (skeletalised by now) (33, 18, D:13) a +0 robe (33, 24, D:13) a +0 dagger a +0 robe a human corpse (skeletalised by now) (34, -14, D:13) a +0 giant spiked club (34, 24, D:13) a +0 arbalest a human corpse (skeletalised by now) (35, -14, D:13) a +0 giant club an ogre corpse (skeletalised by now) (36, -14, D:13) a +0 dire flail the ogre corpse of Lodul (skeletalised by now) (36, -12, D:13) a +0 giant spiked club an ogre corpse (skeletalised by now) (36, -11, D:13) a +0 giant spiked club an ogre corpse (skeletalised by now) (54, 36, D:13) a +0 ring mail (55, 19, D:13) 9 stones Level 14 of the Dungeon (0, 0, D:14) a +0 rapier (1, -2, D:14) a +0 leather armour (2, 1, D:14) a +0 orcbow a centaur corpse (skeletalised by now) (3, 1, D:14) a manticore skeleton (14, -11, D:14) a medusa talisman (14, -7, D:14) a +0 spear (14, 9, D:14) a +0 orcbow a centaur skeleton (14, 10, D:14) a +0 shortbow a centaur skeleton (14, 11, D:14) a +0 orcbow a centaur skeleton (15, 11, D:14) a +0 shortbow (15, 28, D:14) a +0 heavy shortbow a centaur corpse (skeletalised by now) (16, 10, D:14) a +0 shortbow (16, 11, D:14) a +0 orcbow a +0 shortbow a centaur skeleton (25, 1, D:14) 3 stones (43, 23, D:14) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (44, 23, D:14) an ugly thing corpse (skeletalised by now) (44, 24, D:14) an ugly thing corpse (skeletalised by now) (44, 35, D:14) 6 stones (45, 24, D:14) an ugly thing corpse (skeletalised by now) Level 15 of the Dungeon (0, 0, D:15) a +0 arbalest (0, 5, D:15) a +4 scimitar of flaming (1, 0, D:15) a +0 arbalest (2, -1, D:15) a +0 arbalest a yaktaur corpse (skeletalised by now) (2, 0, D:15) a +0 arbalest Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Toptaelo's Book Emporium a book of Party Tricks (440 gold) My Sojourn through Swampland (480 gold) a book of Lightning (720 gold) My Sojourn through Swampland (480 gold) the Grimoire of the Fjord (840 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Permafrost Eruption Ice/Earth 6 c - Shatter Earth 9 a book of Misfortune (1000 gold) the Folio of Searing Skeletons (560 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Animate Dead Necromancy 4 c - Fireball Conjuration/Fire 5 a book of Blasting (840 gold) the Enchiridion on Momentum (760 gold) Spells Type Level a - Lehudib's Crystal Spear Conjuration/Earth 8 b - Fire Storm Conjuration/Fire 9 a book of Necromancy (360 gold) a book of Decay (600 gold) [Shop] Piripp's Weapon Shoppe a +0 long sword (59 gold) a +2 heavy glaive (510 gold) a +0 halberd (68 gold) a +0 falchion (51 gold) a +0 spear (51 gold) a +1 lajatang of electrocution (756 gold) 4 stones (6 gold) a +0 dagger (34 gold) a +0 mace (51 gold) [Shop] Duth's Assorted Antiques a +0 long sword (87 gold) a +0 barding (575 gold) a wand of flame (11) (192 gold) a +2 mace of protection (390 gold) a ring of see invisible (375 gold) a talisman of death (2000 gold) a tin of tremorstones (2/2) (1000 gold) [Shop] Xatub's Antique Armour Emporium a +0 pair of gloves (135 gold) a +0 chain mail (180 gold) a +0 crystal plate armour (1800 gold) a +0 chain mail (180 gold) a +0 plate armour (540 gold) a +0 leather armour of fire resistance (270 gold) [Shop] Muamalut's Antique Weapon Emporium a +0 morningstar (144 gold) a +0 partisan (168 gold) a +0 great mace (240 gold) a +4 heavy war axe (679 gold) a +0 orcbow (96 gold) a +0 war axe (84 gold) a +0 short sword (72 gold) a +2 hand axe of venom (374 gold) Level 1 of the Lair of Beasts (18, 10, Lair:1) a wyvern corpse (skeletalised by now) (31, 24, Lair:1) a +0 hand axe (36, -19, Lair:1) a wolf corpse (skeletalised by now) Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (1, 24, Lair:3) a basilisk corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) the +2 chain mail of Kathenotheism {rN+ Will- Dex+4 Stlth+} rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 vampiric short sword (4, 3, Lair:5) a catoblepas corpse (skeletalised by now) (10, 16, Lair:5) a death yak skeleton (12, 13, Lair:5) a manticore skeleton (13, 48, Lair:5) a wyvern corpse (skeletalised by now) (14, 58, Lair:5) a +0 short sword (22, 9, Lair:5) a yak skeleton a yak skeleton (23, 8, Lair:5) a yak skeleton (23, 9, Lair:5) a yak skeleton (24, 58, Lair:5) a +0 flail (27, 26, Lair:5) the rimehorn talisman of Jooheniv {Will+ Int-2 Dex+4 SInv} [rimehorn talisman] Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (46, 55, Lair:5) a yak corpse (skeletalised by now) Level 1 of the Shoals (3, 32, Shoals:1) 8 stones (9, 29, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (15, -6, Shoals:1) a potion of moonshine (35, -14, Shoals:1) a wind drake skeleton (48, -20, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) the +2 cloak of the Good {Int+4 SInv} Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (7, 25, Shoals:2) the +5 rapier of Responsibility {flame, +Blink rPois rC- SInv} +Blink: It lets you blink. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear a +0 sling a faun skeleton (3, -2, Shoals:3) a +0 spear a +0 longbow a satyr skeleton (3, -1, Shoals:3) a +0 quarterstaff a +0 sling (4, -7, Shoals:3) a +0 spear a +0 sling a faun skeleton (29, 18, Shoals:3) a +0 cloak a harpy corpse (skeletalised by now) a sphinx marauder corpse (skeletalised by now) (30, 18, Shoals:3) a +0 trident a harpy corpse (skeletalised by now) (31, 0, Shoals:3) the serpent talisman "Wixt" {Harm rF+ Will+} [serpent talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will+: It increases your willpower. (31, 18, Shoals:3) a manticore corpse (skeletalised by now) (32, 15, Shoals:3) a +0 spear a +0 longbow a satyr corpse (skeletalised by now) (33, 15, Shoals:3) a +0 quarterstaff a +0 sling (34, 14, Shoals:3) a +0 spear a +0 sling a faun corpse (skeletalised by now) (34, 15, Shoals:3) a +0 club a +0 sling (34, 16, Shoals:3) a +1 spear of venom a +0 sling a faun corpse (skeletalised by now) Level 4 of the Shoals (0, 0, Shoals:4) a +0 longbow a +0 club (0, 1, Shoals:4) a +1 vampiric spear a silver javelin a +0 leather armour (2, -17, Shoals:4) a +0 heavy broad axe (2, 1, Shoals:4) a +1 chain mail of poison resistance (3, -18, Shoals:4) 4 large rocks (3, -17, Shoals:4) a +0 spear (3, -16, Shoals:4) a snapping turtle corpse (skeletalised by now) (3, 1, Shoals:4) a staff of air (4, -17, Shoals:4) a harpy corpse (skeletalised by now) (11, -6, Shoals:4) a +1 spear of distortion 2 silver javelins a +0 leather armour a merfolk corpse (skeletalised by now) (12, -7, Shoals:4) a +0 rapier a +0 robe (13, -7, Shoals:4) a +0 demon trident of draining a +0 robe (13, -6, Shoals:4) a +0 trident a +0 leather armour (13, -5, Shoals:4) a +0 robe (14, -4, Shoals:4) a +1 rapier of speed a +0 robe (21, -18, Shoals:4) a +2 spear of venom a merfolk corpse (skeletalised by now) (37, 19, Shoals:4) a snapping turtle skeleton (46, -12, Shoals:4) a snapping turtle corpse (skeletalised by now) (55, -23, Shoals:4) a manticore corpse (skeletalised by now) (58, -19, Shoals:4) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (66, -22, Shoals:4) a +0 trident the +2 robe of Xalukug {^Drain +Blink rF- Dex+8} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Dex+8: It affects your dexterity (+8). a merfolk corpse (skeletalised by now) Level 1 of the Spider Nest (0, 0, Spider:1) a +0 chain mail (31, -21, Spider:1) 6 boomerangs (41, 8, Spider:1) a +1 morningstar of protection (42, 7, Spider:1) a +0 rapier (49, 15, Spider:1) a +6 ring of dexterity a ring of willpower a ring of magical power an amulet of magic regeneration (50, 9, Spider:1) a +0 rapier (52, 25, Spider:1) a jorogumo skeleton (58, -3, Spider:1) a +0 helmet (68, 26, Spider:1) a +0 chain mail Level 2 of the Spider Nest (0, 0, Spider:2) a +0 trident (19, -22, Spider:2) the spider talisman of Duck's Teeth {Str+3 Dex+3} [spider talisman] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Level 3 of the Spider Nest (0, 0, Spider:3) a jumping spider corpse (3, 0, Spider:3) a redback corpse (4, -1, Spider:3) a moth of wrath corpse (29, 2, Spider:3) a +0 hand axe a +0 robe (30, 2, Spider:3) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe a meliai corpse a wolf spider corpse a meliai corpse (36, 3, Spider:3) a culicivora corpse Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +1 ring mail of Resonance {*Corrode rPois rN++} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (2, 2, Slime:5) the inkwell talisman of the Big Bang {SInv} [inkwell talisman] SInv: It lets you see invisible. (3, -2, Slime:5) the +6 arbalest of Loynouqij {penet, rCorr Str+3 SInv} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (5, 7, Slime:5) the +0 leather armour of Peek-a-Boo {-Tele Rampage Int-3 Dex+7 Stlth+} -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Int-3: It affects your intelligence (-3). Dex+7: It affects your dexterity (+7). Stlth+: It makes you more stealthy.