un1615 Level 1 of the Dungeon (11, 17, D:1) a +0 sling a ball python skeleton (12, 41, D:1) 4 stones (17, 6, D:1) a +0 robe (17, 14, D:1) a +0 robe (17, 28, D:1) a hobgoblin skeleton (22, 34, D:1) a +0 dagger a stone a +0 dagger (22, 35, D:1) a quokka skeleton (26, 32, D:1) a +0 dagger (27, 34, D:1) a +0 club (27, 41, D:1) 8 stones (28, 2, D:1) a +0 dagger (28, 26, D:1) a +0 dagger 4 stones a kobold skeleton (41, 7, D:1) a jackal corpse (skeletalised by now) (42, 7, D:1) a jackal corpse (skeletalised by now) (43, 10, D:1) a +0 robe (43, 16, D:1) a +0 dagger (48, 10, D:1) a +0 helmet (53, 0, D:1) the inkwell talisman of Kothrina {-Tele rC++ MP+7 Stlth-} [inkwell talisman] -Tele: It prevents most forms of teleportation. rC++: It greatly protects you from cold. MP+7: It affects your magic capacity (+7). Stlth-: It makes you less stealthy. Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (12, -13, D:2) a +0 dagger (19, -33, D:2) a +0 sling (21, -29, D:2) a +0 dagger (24, -13, D:2) a +0 mace (26, -30, D:2) a rat corpse (skeletalised by now) (27, -37, D:2) a +0 spear (30, -28, D:2) a +0 club a +0 robe (31, -6, D:2) a +0 short sword (33, -21, D:2) a +0 flail a +0 scale mail the human skeleton of Terence Level 3 of the Dungeon (0, 0, D:3) a scroll of fog (11, -3, D:3) a +0 club a +0 club a +0 dagger a +0 club a +0 club a +0 club a kobold corpse a goblin corpse (11, -2, D:3) a +0 trident a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (12, -3, D:3) a +0 dagger a +0 club a +0 dagger