un1615 Level 1 of the Dungeon (1, -1, D:1) a +0 robe (5, 0, D:1) a +0 dagger (6, 3, D:1) a bat skeleton (7, 0, D:1) a +0 dagger (10, -28, D:1) a +0 whip 5 stones (17, 2, D:1) a jackal skeleton (18, 11, D:1) a +0 dagger of venom a hobgoblin skeleton (19, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 8, D:1) a jackal skeleton (24, 1, D:1) a +0 dagger a goblin skeleton (28, 12, D:1) a quokka skeleton (28, 19, D:1) a stone (42, -10, D:1) a frilled lizard corpse (skeletalised by now) (43, 7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 20, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (1, 21, D:2) a +6 club a +0 animal skin a +0 helmet a hobgoblin corpse (skeletalised by now) (2, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 22, D:2) a +0 dagger (12, 21, D:2) a ball python corpse (skeletalised by now) (14, 13, D:2) a +0 pair of gloves (19, -13, D:2) the +1 dagger of Doubt {reap, rF- rN+ Int+4} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (19, -9, D:2) a bat corpse (skeletalised by now) (24, -9, D:2) a +0 rapier (25, -20, D:2) a +0 leather armour (29, -21, D:2) a +2 dagger of draining a goblin skeleton (32, -6, D:2) a +0 hammer (41, 11, D:2) a +0 leather armour (45, 12, D:2) a hobgoblin skeleton (47, 19, D:2) a +0 pair of gloves (48, 14, D:2) a +0 chain mail (50, -21, D:2) a bat corpse (skeletalised by now) (52, 18, D:2) a quokka corpse (54, -7, D:2) a rat skeleton (56, -25, D:2) a +0 hand axe (62, -6, D:2) a +0 club (62, 21, D:2) a +0 short sword (65, 7, D:2) a giant cockroach corpse