un1615 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 39, D:1) a +0 barding (6, 35, D:1) a +0 leather armour (7, 10, D:1) a ball python corpse (skeletalised by now) (18, 21, D:1) 5 stones (24, 25, D:1) a +0 short sword (28, 16, D:1) a +0 dagger (29, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 17, D:1) a quokka corpse (skeletalised by now) (30, 37, D:1) a +0 club (40, 45, D:1) a +0 dagger (46, 48, D:1) a frilled lizard skeleton (46, 51, D:1) 6 stones (48, 8, D:1) a +0 club a kobold corpse (skeletalised by now) (48, 13, D:1) a +0 ring mail (48, 49, D:1) a staff of alchemy (52, 30, D:1) a hobgoblin corpse (skeletalised by now) (56, 44, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, -20, D:2) a ball python corpse (skeletalised by now) (6, -39, D:2) a +0 dagger (9, -44, D:2) a +0 club (9, -25, D:2) a ball python corpse (skeletalised by now) (11, -39, D:2) a +0 dagger of venom a goblin skeleton (15, -23, D:2) the inkwell talisman "Xopt" {rElec Str+2 Stlth+} [inkwell talisman] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (16, -16, D:2) 4 stones (16, -15, D:2) a +0 short sword (16, -10, D:2) a +0 sling (17, -17, D:2) a +0 sling (17, -14, D:2) a +0 long sword (19, -16, D:2) 5 stones a ball python corpse (skeletalised by now) (19, -15, D:2) a +0 flail (20, -14, D:2) a bat corpse (skeletalised by now) (24, -25, D:2) a +0 robe (26, -12, D:2) a frilled lizard skeleton (32, -15, D:2) a medusa talisman (47, -29, D:2) a +0 short sword a kobold corpse (skeletalised by now) (49, -29, D:2) a bat corpse (skeletalised by now) (51, -30, D:2) a +0 plate armour (55, -30, D:2) a +2 dagger (56, -46, D:2) a +0 whip Level 3 of the Dungeon (4, -3, D:3) a frilled lizard corpse (5, -3, D:3) a +0 whip 2 stones a kobold corpse (12, 0, D:3) a +0 short sword a stone (13, 0, D:3) a +2 dagger of speed (14, -6, D:3) 7 stones (22, 8, D:3) a quokka corpse (31, 13, D:3) a ribbon worm corpse (32, 12, D:3) an adder corpse (32, 17, D:3) a +0 robe (40, 1, D:3) a +0 barding (46, 9, D:3) 5 stones (51, -2, D:3) 14 gold pieces a +0 club (53, -2, D:3) 2 datura-tipped darts a +0 club a +0 leather armour a potion of heal wounds a dart slug corpse (54, -3, D:3) a datura-tipped dart a curare-tipped dart