un1615 Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 9, D:1) a +0 mace (8, 5, D:1) a +0 robe (11, 4, D:1) a +0 sling of flaming (15, -19, D:1) a +0 whip of venom a kobold corpse (skeletalised by now) (15, -8, D:1) a +0 dagger of freezing a goblin corpse (skeletalised by now) (17, -20, D:1) a +0 robe (28, -26, D:1) a bat skeleton (29, -26, D:1) a +0 robe (30, -3, D:1) a frilled lizard corpse (skeletalised by now) (34, -14, D:1) 6 stones Level 2 of the Dungeon [Shop] Alahi's Weapon Shoppe a +2 falchion of pain (195 gold) 5 stones (5 gold) a +0 trident (35 gold) a +0 club (5 gold) a +0 whip (25 gold) a +0 sling (15 gold) a +0 sling (15 gold) [Shop] Asehur's Jewellery Emporium a +5 ring of evasion (unknown) (360 gold) a +6 ring of dexterity (unknown) (360 gold) a ring of willpower (unknown) (250 gold) the ring of Taihoc {Int+2 Dex+6} (472 gold) [ring of dexterity] Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). a +6 ring of strength (unknown) (360 gold) a ring of wizardry (unknown) (300 gold) a ring of poison resistance (unknown) (200 gold) the amulet "Hurpha" {Acrobat rElec rC+ Str+2} (552 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). an amulet of reflection (unknown) (300 gold) a ring of poison resistance (unknown) (200 gold) the amulet of the Final Chapter {Faith *Silence rElec rC+++ Slay+2} (918 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). [Shop] Syruquw's Weapon Shop a +0 short sword (36 gold) a +5 heavy shortbow (388 gold) a +2 halberd of holy wrath (230 gold) 5 stones (6 gold) a +0 dagger (24 gold) a +1 short sword of venom (127 gold) a +0 war axe (42 gold) a +0 trident (42 gold) 6 stones (7 gold) 2 stones (2 gold) a +0 longbow of freezing (261 gold) [Shop] Xaaprax's Assorted Antiques a +1 sling of draining (242 gold) a phantom mirror (1000 gold) a +2 hand axe of freezing (435 gold) a potion of lignification (75 gold) a potion of mutation (200 gold) a +2 rapier of draining (547 gold) a scroll of identify (50 gold) a phantom mirror (1000 gold) a +2 scale mail of willpower (525 gold) a ring of flight (437 gold) the brooch of Shielding {Spirit SH+8} (1625 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). [Shop] Ruibath's Magic Scroll Boutique a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of blinking (unknown) (114 gold) a scroll of teleportation (36 gold) a scroll of blinking (unknown) (114 gold) a scroll of vulnerability (unknown) (48 gold) a scroll of fog (unknown) (48 gold) a scroll of teleportation (36 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (6, -7, D:2) a rat corpse (skeletalised by now) (7, -7, D:2) a frilled lizard corpse (skeletalised by now) (9, -9, D:2) a +0 hand axe (24, -3, D:2) 8 stones (26, 2, D:2) a +0 spear (31, 18, D:2) a +0 short sword (32, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (34, -6, D:2) a rat skeleton (37, 7, D:2) a +0 club (38, -9, D:2) an adder skeleton (38, 23, D:2) a +0 dagger (39, -1, D:2) a hobgoblin skeleton (40, 4, D:2) a human skeleton (41, -3, D:2) a bat skeleton (41, 0, D:2) a bat skeleton (44, -23, D:2) 5 stones (44, 0, D:2) a +0 leather armour (47, 8, D:2) a +0 sling (52, 1, D:2) a +0 dagger (52, 4, D:2) a +0 dagger (54, -19, D:2) a hobgoblin corpse (skeletalised by now) (55, -18, D:2) a +0 club Level 3 of the Dungeon (0, 7, D:3) 7 gold pieces (1, 3, D:3) a +0 dagger a +0 dagger (1, 4, D:3) a +0 dagger a +0 club a +0 dagger a +0 sling a goblin corpse a goblin corpse (2, 13, D:3) a +0 quarterstaff (3, 15, D:3) a +0 club a goblin corpse (20, 13, D:3) a +0 dagger