un1615 Level 1 of the Dungeon [Shop] Esaafic's Weapon Boutique a +0 sling (18 gold) 5 poisoned darts (36 gold) a +4 long sword of freezing (339 gold) 3 poisoned darts (21 gold) a +0 mace (36 gold) a +2 heavy quarterstaff (252 gold) a +1 mace of holy wrath (148 gold) a +0 lajatang (180 gold) a +4 quarterstaff (324 gold) a +0 dagger (24 gold) [Shop] Veoluub's Jewellery Shoppe a +4 ring of slaying (unknown) (360 gold) a ring of poison resistance (200 gold) a ring of flight (unknown) (175 gold) a ring of positive energy (unknown) (200 gold) an amulet of reflection (unknown) (300 gold) a scarab talisman (250 gold) a ring of see invisible (unknown) (150 gold) [Shop] Boucu's Antique Armour Boutique a +0 pair of gloves (112 gold) a +0 scale mail (100 gold) a +2 leather armour of cold resistance (475 gold) a +0 plate armour of positive energy (550 gold) a +1 barding (750 gold) a +3 chain mail of willpower (700 gold) a +0 helmet (112 gold) the +2 cloak of the Hurting Gods {*Corrode Will+++ Int+2 Stlth-} (1167 gold) *Corrode: It may corrode you when you take damage. Will+++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. a +4 scale mail of willpower (775 gold) a +0 robe (22 gold) the +1 plate armour "Zaruphea" {-Tele rC+ MP+8 Slay+2} (1380 gold) -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). [Shop] Ecekkus's Assorted Antiques a ring of flight (490 gold) a +0 robe (25 gold) a +0 scale mail (112 gold) a scroll of identify (56 gold) a hive talisman (1680 gold) a scroll of noise (28 gold) a scroll of blinking (266 gold) a +0 leather armour (56 gold) (5, -8, D:1) a rat skeleton (18, -25, D:1) a ball python corpse (skeletalised by now) (18, -16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (23, 6, D:1) 3 stones (26, 5, D:1) a +0 club a gnoll corpse (skeletalised by now) (26, 8, D:1) a +0 leather armour (26, 16, D:1) a +0 dagger (32, -17, D:1) a jackal skeleton (33, -15, D:1) a jackal skeleton a jackal skeleton (39, -23, D:1) a ball python corpse (skeletalised by now) (42, -8, D:1) a +0 whip a kobold skeleton (45, -18, D:1) a +0 dagger (48, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 10, D:1) a +0 club a goblin skeleton (54, 2, D:1) a +0 dagger (66, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, -15, D:2) a ball python corpse (3, 2, D:2) a +0 whip (9, 2, D:2) a +0 whip (10, -8, D:2) a +0 flail a gnoll corpse (skeletalised by now) (10, -7, D:2) a hobgoblin corpse (skeletalised by now) (11, -23, D:2) a +0 short sword a kobold corpse (14, 1, D:2) the +1 trident "Xelucegg" {reap, rN+ Str+4 Int+3 SInv} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (20, 6, D:2) a +0 sling (25, -6, D:2) a +0 long sword (27, -31, D:2) a +4 dagger 2 stones (30, -19, D:2) a +0 plate armour