un1615 Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (4, -14, D:1) a quokka skeleton (8, -15, D:1) a +0 dagger 4 stones (11, -31, D:1) a frilled lizard skeleton (12, -35, D:1) 2 stones (14, -36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -5, D:1) a +0 club (18, -5, D:1) a bat corpse (skeletalised by now) (21, -24, D:1) a +0 dagger a goblin skeleton (21, -21, D:1) a +0 club (22, -52, D:1) a +0 flail (24, -20, D:1) a ball python corpse (skeletalised by now) (28, -9, D:1) a ball python skeleton (32, -34, D:1) a +0 short sword (34, -10, D:1) a hobgoblin skeleton (35, -19, D:1) a rat skeleton (37, -41, D:1) a +0 mace (37, -23, D:1) a +0 club (38, -37, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -22, D:1) a +0 club (48, -25, D:1) a +0 falchion Level 2 of the Dungeon (1, 3, D:2) a +0 hand axe a +0 chain mail the human corpse of Terence (skeletalised by now) (8, -9, D:2) an inkwell talisman (10, 11, D:2) a +0 club (14, -12, D:2) a +0 whip (17, -19, D:2) a +0 war axe (17, -17, D:2) a frilled lizard corpse (skeletalised by now) (22, -28, D:2) a rat corpse (skeletalised by now) (23, -11, D:2) a quokka skeleton (26, -11, D:2) the +5 flail of Lilinaut {venom, rF+ rCorr Str+5} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). (41, -12, D:2) a +0 sling a +0 rapier a goblin skeleton (41, -2, D:2) a +0 club (45, -1, D:2) a ball python corpse (46, -15, D:2) a +0 long sword (47, 3, D:2) a dragon-coil talisman Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, -8, D:3) 2 poisoned darts (19, -6, D:3) a ball python corpse (22, -5, D:3) a +0 hand axe a +0 leather armour (24, -6, D:3) a +0 mace