un1615 Level 1 of the Dungeon [Shop] Eskirib's Weapon Shoppe a +0 spear (33 gold) a +0 dagger (22 gold) a +0 whip (27 gold) 5 stones (5 gold) 7 stones (7 gold) the +10 flail of Onueraf {heavy, rC- Int+3} (688 gold) rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). a +1 morningstar of holy wrath (195 gold) a +0 glaive (110 gold) a +0 flail (38 gold) (0, 0, D:1) a +0 spear (1, 5, D:1) a +0 club a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, -16, D:1) a +0 club (6, -3, D:1) a +0 ring mail (8, -10, D:1) a bat skeleton (10, 6, D:1) a +0 club a rat skeleton a goblin skeleton (11, 7, D:1) a +0 spear (13, -6, D:1) a bat skeleton (17, -4, D:1) a bat skeleton (18, -5, D:1) a ball python skeleton (24, -13, D:1) 2 poisoned darts (26, -6, D:1) a +0 leather armour (28, -3, D:1) a frilled lizard skeleton (31, -12, D:1) 5 stones (37, 7, D:1) a bat skeleton (40, 12, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Xaromom's Armour Shoppe an orb of light (132 gold) a +0 leather armour (22 gold) a +0 robe (9 gold) a +1 plate armour of cold resistance (330 gold) a +0 ring mail (44 gold) a +0 pair of gloves (49 gold) [Shop] Asewefol's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:2) a +0 dagger (6, -3, D:2) a +0 short sword (7, -27, D:2) 2 stones (18, -37, D:2) a frilled lizard corpse (skeletalised by now) (18, -29, D:2) a bat skeleton (23, -23, D:2) a +0 hand axe (29, -36, D:2) a +0 dagger {Bonhwa} 4 stones a kobold skeleton (31, -26, D:2) a +0 club (39, -20, D:2) a +0 club (40, -18, D:2) a frilled lizard skeleton (43, -6, D:2) a +0 club a +0 scale mail the goblin skeleton of Ijyb (44, -6, D:2) a +0 dagger {Bojana} a goblin skeleton (44, -3, D:2) a +0 dagger (45, -4, D:2) a +0 club (45, -2, D:2) a +0 dagger a goblin skeleton (46, -1, D:2) a +0 club (47, 1, D:2) a +0 club (47, 2, D:2) a +0 whip (50, -16, D:2) an adder skeleton (51, -33, D:2) an adder corpse (skeletalised by now) (52, -13, D:2) a ball python skeleton (53, -40, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (53, -12, D:2) 2 poisoned darts (55, -35, D:2) the inkwell talisman of the Battered Ships {+Inv Str+3 Slay+3 SInv} [inkwell talisman] +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 14, D:3) a +0 buckler (7, 7, D:3) 15 gold pieces (14, -3, D:3) a +0 leather armour a +0 mace (19, -5, D:3) 12 gold pieces (20, -5, D:3) a wand of flame (28) (20, 5, D:3) a +0 scale mail (30, -5, D:3) an amulet of magic regeneration (31, 14, D:3) a +0 chain mail a +0 club (32, 14, D:3) a +2 plate armour of cold resistance (33, -12, D:3) a +0 whip (33, 22, D:3) a +2 short sword of draining (36, 16, D:3) a +0 chain mail (40, -8, D:3) a +0 robe (40, 8, D:3) a hobgoblin skeleton (42, 10, D:3) a +4 dagger (45, -10, D:3) a +0 club (46, 25, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 6 stones (21, 5, D:4) a hobgoblin corpse