un1615 Level 1 of the Dungeon (1, -8, D:1) a +0 dagger (1, 35, D:1) a +0 short sword (6, -4, D:1) a +0 short sword 5 stones (9, 36, D:1) 4 javelins (13, 29, D:1) 5 stones (14, 4, D:1) a +3 leather armour (17, 37, D:1) a bat corpse (skeletalised by now) (20, 49, D:1) 5 stones (23, -8, D:1) a +0 whip a kobold corpse (skeletalised by now) (23, 13, D:1) a +0 dagger a +0 dagger a goblin skeleton (23, 14, D:1) a quokka skeleton (30, -3, D:1) a +0 short sword (30, 35, D:1) a +0 dagger (37, -5, D:1) a +0 club a +0 long sword a kobold corpse (skeletalised by now) (47, 33, D:1) a hobgoblin skeleton (47, 34, D:1) a +0 dagger a goblin skeleton (50, 24, D:1) the inkwell talisman of Vexation {rElec Slay+3 SInv} [inkwell talisman] rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (50, 30, D:1) a +0 dagger a +0 club a goblin skeleton a hobgoblin skeleton (54, 53, D:1) a scarab talisman (59, 43, D:1) a +0 whip Level 2 of the Dungeon (12, -6, D:2) a +0 club (16, 0, D:2) a rat corpse (skeletalised by now) (20, -14, D:2) 3 stones a +0 robe (30, -28, D:2) a rat corpse (skeletalised by now) (39, 3, D:2) a +0 dagger (41, -28, D:2) a jackal corpse (skeletalised by now) (41, -27, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, 8, D:3) a +0 mace (6, 18, D:3) a +0 club (7, -9, D:3) a rat corpse (skeletalised by now) (7, 18, D:3) a +0 club a goblin corpse a ribbon worm corpse (8, 6, D:3) a bat corpse (8, 18, D:3) a bat corpse (8, 19, D:3) a +0 club (10, 24, D:3) 5 stones (11, 14, D:3) a +0 dagger a goblin corpse (11, 16, D:3) a +0 club a goblin corpse (14, 13, D:3) a +0 club a frilled lizard corpse (18, -14, D:3) a hobgoblin corpse (skeletalised by now) (22, 10, D:3) a +0 dagger a frilled lizard corpse