un1615 Level 1 of the Dungeon (0, 0, D:1) a quill talisman (0, 6, D:1) a +0 chain mail (2, -2, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (2, -1, D:1) a +0 dagger (5, 26, D:1) a +0 robe (15, 11, D:1) a +0 club (18, 0, D:1) a ball python corpse (skeletalised by now) (19, 34, D:1) a bat skeleton (32, 7, D:1) a +0 whip (35, 10, D:1) a +0 dagger 3 stones a kobold skeleton (36, 10, D:1) a quokka skeleton (38, 45, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 11, D:1) a hobgoblin skeleton (46, 11, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (8, -7, D:2) a quokka corpse (19, -4, D:2) a +0 pair of boots (20, -23, D:2) a +0 dagger (20, -22, D:2) 2 stones (23, -28, D:2) a ball python corpse (25, -28, D:2) a hobgoblin corpse (25, -27, D:2) a +0 club (25, -26, D:2) an adder corpse (25, -12, D:2) the +1 leather armour of the Beginning {rF+} rF+: It protects you from fire.