Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 3653245896202648573 196 un1615 the Ducker (level 5, -3/42 HPs) Began as a Merfolk Gladiator on June 23, 2025. Slain by Edmund ... wielding a +2 flail of protection (4 damage) ... on level 4 of the Dungeon. The game lasted 00:03:54 (3407 turns). un1615 the Ducker (Merfolk Gladiator) Turns: 3407, Time: 00:03:55 Health: -3/42 AC: 18 Str: 14 XL: 5 Next: 75% Magic: 5/5 EV: 8 Int: 7 God: Gold: 101 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . w - +8 chain mail "Duxt" {Will+ Stlth+} rPois . c - +0 helmet rElec . u - +0 cloak rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth p - ring of resist corrosion HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin i - 13 poisoned darts Armour b - a +0 leather armour c - a +0 helmet (worn) u - a +0 cloak (worn) w - the +8 chain mail "Duxt" (worn) {Will+ Stlth+} (You found it on level 4 of the Dungeon) Will+: It increases your willpower. Stlth+: It makes you more stealthy. Jewellery p - a ring of resist corrosion (worn) Wands l - a wand of flame (7) Scrolls f - 2 scrolls of fog {unknown} k - a scroll of teleportation {unknown} m - 3 scrolls of identify {unknown} o - a scroll of revelation {unknown} t - a scroll of amnesia {unknown} v - a scroll of fear {unknown} Potions g - 2 potions of curing {unknown} h - 2 potions of enlightenment {unknown} j - a potion of berserk rage {unknown} n - a potion of mutation {unknown} q - a potion of moonshine {unknown} r - a potion of lignification {unknown} s - a potion of heal wounds {unknown} Skills: + Level 4.1 Fighting + Level 4.7 Long Blades - Level 2.0 Throwing + Level 5.7 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 100% 3 Passage of Golubria Tloc 0% N/A 100% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Vehumet Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you but does no damage. You hit Edmund but do no damage. Edmund is almost dead. Edmund barely misses you. You completely miss Edmund. Edmund is almost dead. Edmund closely misses you. You hit Edmund. Edmund is almost dead. Edmund hits you but does no damage. Edmund hits you with a +2 flail of protection. You barely miss Edmund. Edmund is almost dead. Edmund hits you but does no damage. You hit Edmund. Edmund is almost dead. Edmund hits you but does no damage. You closely miss Edmund. Edmund is almost dead. Edmund hits you with a +2 flail of protection! You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You barely miss Edmund. Edmund is almost dead. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +2 flail of protection. You die... Edmund whines, "They better pay attention to me now!" ##..## +##+ +##+..... #..# #..##..## #..#+###+#..##..## #..#.....#..##.... +..+.._..'..'..### #..#.....#..#..# #..#+###'#..##.# #@.#.....#..##.# #.@##'##+##'##+..# #.#.....#.....#..# #.#.....#.....##.. #.###+##'##'###### ...........# ############ You could see Edmund. Vanquished Creatures An orc wizard (D:3) Robin (D:3) 4 gnolls 4 adders 4 ribbon worms 7 orcs (D:3) 6 endoplasms 9 hobgoblins 7 jackals A quokka (D:1) 4 ball pythons 8 bats 6 frilled lizards 4 giant cockroaches 13 goblins 4 kobolds 8 rats 91 creatures vanquished. Vanquished Creatures (others) A bat (D:3) A goblin (D:3) 2 creatures vanquished. Grand Total: 93 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 106 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 439 | D:1 | Reached XP level 3. HP: 20/28 MP: 3/3 1563 | D:2 | Reached XP level 4. HP: 23/35 MP: 4/4 1703 | D:2 | Reached skill level 5 in Dodging 2204 | D:3 | Reached XP level 5. HP: 42/42 MP: 5/5 2391 | D:3 | Found a radiant altar of Vehumet. 2421 | D:3 | Noticed Robin 2434 | D:3 | Killed Robin 3316 | D:4 | Identified the +8 chain mail "Duxt" {Will+ Stlth+} 3353 | D:4 | Found a shadowy altar of Dithmenos. 3376 | D:4 | Noticed Edmund 3406 | D:4 | HP: 1/42 [Edmund/+2 flail of protection (4)] 3407 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic D:2: layout_basic D:3: layout_basic, fiery_altar_vehumet, uniq_robin D:4: layout_loops_ring, lemuel_tele_altar, mainiacjoe_overflow_24_doors, temple_doors_e, dreamdust_gnoll_farm, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 | 4.1 Long Blades | 4 | 4.7 Dodging | 5 | 5.7 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 146 | 197 || 343 Armour: Leather armour | 98 | 85 || 183 Chain mail | | 27 || 27 Dodge: Dodged | 139 | 151 || 290