un1615 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -10, D:1) a hobgoblin skeleton (4, -10, D:1) a frilled lizard skeleton (5, 9, D:1) a ball python corpse (skeletalised by now) (18, 8, D:1) a +0 scale mail (18, 13, D:1) 2 stones (19, 14, D:1) a bat corpse (skeletalised by now) (20, -13, D:1) a +0 sling (21, 12, D:1) a +0 mace (22, 19, D:1) a hobgoblin skeleton a rat skeleton a bat skeleton (22, 20, D:1) a +0 dagger 4 stones a kobold skeleton (24, 19, D:1) a +0 battleaxe (25, 25, D:1) 5 stones (27, 0, D:1) a bat corpse (skeletalised by now) (31, 37, D:1) a bat corpse (skeletalised by now) (32, 20, D:1) a frilled lizard skeleton (32, 29, D:1) a +0 leather armour (41, 37, D:1) a +0 dagger 3 stones (45, 1, D:1) a +0 spear (50, -6, D:1) a ball python corpse (skeletalised by now) (55, 22, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a stone a kobold corpse (skeletalised by now) (1, 1, D:2) a hobgoblin corpse (skeletalised by now) (8, 29, D:2) a +0 falchion (23, 50, D:2) a +1 dagger of speed a +0 spear a gnoll skeleton (23, 51, D:2) a +0 flail a +0 whip a +0 club a gnoll skeleton (26, 42, D:2) a +0 robe (28, 0, D:2) a +0 chain mail (36, 26, D:2) a +0 short sword 3 stones (39, 1, D:2) a +0 falchion (40, 51, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a potion of lignification (1, -2, D:3) a scroll of identify (2, 0, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (3, -2, D:3) a potion of might (4, 0, D:3) a scroll of fog (6, -24, D:3) the +1 sling of un1615's Evisceration {freeze, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (6, 7, D:3) a +0 dagger a goblin skeleton (7, -13, D:3) a +0 club a goblin skeleton (7, 7, D:3) a ball python skeleton (14, -1, D:3) a +0 dagger (24, 10, D:3) a +0 mace (28, 2, D:3) a +0 whip of venom (still there?) a gnoll corpse (still there?) (29, -16, D:3) a +0 club an orc skeleton (29, -15, D:3) a +0 club 2 stones a kobold skeleton (30, -15, D:3) an adder skeleton (30, -12, D:3) a +0 short sword (32, 10, D:3) 7 stones (33, -12, D:3) an adder corpse (skeletalised by now) (35, -9, D:3) a stone (36, 12, D:3) a +0 dagger a kobold corpse (skeletalised by now) (41, -14, D:3) an adder skeleton (43, 14, D:3) a +0 club (44, 5, D:3) a gold piece (45, -13, D:3) a +0 hand axe (45, 4, D:3) 2 gold pieces (45, 5, D:3) a gold piece (46, 5, D:3) 2 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 spear 2 potions of curing a gnoll corpse