Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7871445456946074010 2 un1615 the Apothecary (level 1, 0/10 HPs) Began as a Gargoyle Alchemist on Feb 14, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (130 turns). un1615 the Apothecary (Gargoyle Alchemist) Turns: 130, Time: 00:00:14 Health: 0/10 AC: 4 Str: 11 XL: 1 Next: 40% Magic: 1/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Potions b - a potion of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 1.1 Conjurations + Level 2.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 9% N/A 58% 4 Sticky Flame Fire/Alch 5% 2d4 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The jackal pauses to sniff the ground. The jackal barely misses you. The sting hits the jackal. The jackal looks even sicker. You kill the jackal! You kill the goblin! You are out of magic! You are out of magic! You are out of magic! Unknown command. You hit the jackal but do no damage. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. x2 You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. x2 You completely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 The jackal bites you. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You completely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.≈......>..... ###.≈.≈≈≈≈≈.≈≈≈≈≈ . #...≈.≈...≈.≈...≈ .. #.#.≈≈≈.≈≈≈.≈≈≈.≈ ...++#####.#....>≈.....≈>. ........##...≈≈≈.≈≈≈.≈≈≈.≈ .........#.#.≈.≈..<≈.≈...≈ #........h.#.≈.≈≈≈≈≈.≈≈≈≈≈ #.....).#h@#.............. #.......##.....>.......... #[......##......##...##### #.......##......##...# #.......##......##...# #.......##......##...# #.......##......##...# ######.#....# #.#.##)# You could see 2 jackals. Vanquished Creatures A goblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Gargoyle Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 130 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Sting || 3 Armour: Robe || 14 Dodge: Dodged || 18