Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2729146731245282348 49 un1615 the Apothecary (level 3, -9/21 HPs) Began as an Octopode Alchemist on Feb 14, 2025. Shot with an arrow by a centaur (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (1616 turns). un1615 the Apothecary (Octopode Alchemist) Turns: 1616, Time: 00:01:52 Health: -9/21 AC: 1 Str: 7 XL: 3 Next: 75% Magic: 3/6 EV: 12 Int: 19 God: Gold: 74 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - ring of flight rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: flying, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Jewellery e - a ring of flight (left tentacle) f - a ring of magical power Talismans d - a flux talisman Scrolls b - a scroll of immolation {unknown} g - a scroll of identify {unknown} j - a scroll of revelation {unknown} Potions a - a potion of magic c - a potion of heal wounds {unknown} h - a potion of mutation {unknown} i - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 5.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Olgreb's Toxic Radiance Alch 21% N/A 21% 4 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Sticky Flame Fire/Alch 11% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sting hits the bat. The bat is poisoned. The bat is severely wounded. The bat hits you. The bat misses you. The sting misses the bat. The bat closely misses you. The sting hits the bat. The bat looks even sicker. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bat corpse. You see here a +0 robe. You now have 74 gold pieces (gained 7). There is a stone staircase leading up here. There is an open door here. Done exploring. No target in view! No target in view! Done exploring. Okay, then. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a stone staircase leading down. A centaur comes into view. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The sting hits the centaur. The centaur is poisoned. The centaur is moderately wounded. The centaur shouts! You hear a bark! x3; You hear a shout! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The sting hits the centaur. The centaur looks even sicker. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... # #. #. .# ...#####$####.. ....c.......... ##@# ####.###.## ## # ........#####.#.# ####.###.....##.## #....>.#....... ######.....## ##.#..###### #.......... ###..###### You could see a centaur (very poisoned). Vanquished Creatures 4 endoplasms A giant cockroach (D:2) 8 goblins 5 hobgoblins 2 jackals (D:1) 3 kobolds 3 quokkas 3 ball pythons 9 bats 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:1 | Reached XP level 2. HP: 7/17 MP: 0/5 143 | D:1 | Reached skill level 4 in Alchemy 424 | D:1 | Found a faded altar of an unknown god. 523 | D:1 | Reached XP level 3. HP: 19/21 MP: 1/6 1272 | D:2 | Reached skill level 5 in Alchemy 1613 | D:3 | Noticed a centaur 1616 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_rooms, shapermc_ecumenical_altar_totnotflames, st_stairs_7 D:2: layout_basic D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 4 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 17 Constrict || 3 Tentacles || 3 Cast: Sting || 71 Armour: Skin || 34 Dodge: Dodged || 46