un1615 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 26, D:1) 3 stones (2, -4, D:1) a hobgoblin corpse (skeletalised by now) (9, 22, D:1) a ball python corpse (skeletalised by now) (10, 14, D:1) 5 stones (11, 17, D:1) a jackal corpse (skeletalised by now) (11, 22, D:1) a hobgoblin corpse (skeletalised by now) (13, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 41, D:1) a rat skeleton (13, 42, D:1) a bat skeleton (14, 19, D:1) a jackal corpse (skeletalised by now) (21, 12, D:1) a +0 club a goblin skeleton (25, 3, D:1) a ball python corpse (skeletalised by now) (27, 14, D:1) a +0 robe (32, 10, D:1) a hobgoblin skeleton (48, 37, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, 0, D:2) a hobgoblin corpse (2, -3, D:2) 4 gold pieces (2, 0, D:2) a +0 dagger (4, -5, D:2) 7 stones (5, -2, D:2) a +0 dagger (6, -3, D:2) a +0 club a goblin corpse (7, -3, D:2) a +0 club (7, -2, D:2) a +0 dagger a goblin corpse (9, 3, D:2) a bat corpse (11, -6, D:2) a hobgoblin corpse (12, -4, D:2) a frilled lizard corpse (13, -14, D:2) an adder corpse (16, -11, D:2) a +0 ring mail (17, -17, D:2) a potion of curing (19, -14, D:2) 17 gold pieces (20, -17, D:2) a +0 scale mail