un1615 Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (7, -9, D:1) a +0 ring mail (12, -12, D:1) a bat skeleton (13, -27, D:1) a +0 dagger (14, 7, D:1) a quokka skeleton (15, -9, D:1) a rat skeleton (17, -31, D:1) a +0 dagger a goblin skeleton (24, -37, D:1) a +0 dagger (47, -45, D:1) a +2 falchion of flaming (47, -31, D:1) a +0 mace (51, -27, D:1) a +0 mace (56, -33, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (20, 5, D:2) a frilled lizard skeleton (22, 9, D:2) a hobgoblin skeleton (33, 28, D:2) a +0 spear (41, 31, D:2) a +0 spear (51, 4, D:2) the +4 dagger "Grom" {flame, rF+ rC+ rCorr Int-5} Int-5: It affects your intelligence (-5). rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (51, 5, D:2) a +2 kite shield (52, 25, D:2) a ball python skeleton (56, 29, D:2) a +0 whip (58, 24, D:2) a +0 spear (58, 26, D:2) a +0 whip (62, 7, D:2) a +1 whip of draining (67, 21, D:2) a +0 short sword a kobold skeleton (68, 25, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) 4 stones (0, 10, D:3) a hobgoblin corpse (skeletalised by now) (1, 6, D:3) a +0 club (1, 10, D:3) a ball python corpse (skeletalised by now) (2, 2, D:3) 6 stones (26, -2, D:3) a quokka corpse (28, 1, D:3) a quokka corpse (35, -5, D:3) a +0 sling a sewer (0, 0, Sewer) a +0 sling (1, 0, Sewer) 9 gold pieces (4, -24, Sewer) a jackal corpse (4, -23, Sewer) a +0 club a stone a jackal corpse (5, -24, Sewer) a jackal corpse