un1615 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 14, D:1) a +0 spear (7, -11, D:1) 7 stones (8, -12, D:1) a +0 dagger a hobgoblin skeleton (8, 9, D:1) a +0 spear (10, 5, D:1) a rat corpse (skeletalised by now) (13, -16, D:1) 6 stones (15, -9, D:1) a +0 leather armour (15, 21, D:1) a +0 robe (16, 13, D:1) a +0 dagger (17, -11, D:1) 4 stones (26, -14, D:1) a bat skeleton (26, -13, D:1) a rat skeleton (26, -11, D:1) a jackal skeleton (27, -13, D:1) a +0 robe a hobgoblin skeleton (28, 22, D:1) a +0 dagger (29, 10, D:1) a hobgoblin corpse (skeletalised by now) (41, 7, D:1) 4 poisoned darts (42, -15, D:1) a +0 ring mail (42, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -13, D:1) a rat corpse (skeletalised by now) (55, -3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 25, D:2) a +0 dagger (9, -23, D:2) a +0 pair of boots (11, 14, D:2) a +0 dagger a +0 dagger a +0 dagger a ball python skeleton a goblin skeleton (12, -9, D:2) a +0 hand axe a +2 scale mail of cold resistance (12, 13, D:2) a hobgoblin corpse (skeletalised by now) (12, 14, D:2) a +0 dagger a +0 dagger a +0 club a +1 animal skin a +0 helmet a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) (23, 15, D:2) an adder corpse (skeletalised by now) (31, -27, D:2) a bat corpse (skeletalised by now) (31, -25, D:2) a hobgoblin corpse (skeletalised by now) (32, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, 6, D:2) 4 stones (35, -5, D:2) a +0 club 4 stones a kobold skeleton (36, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, -8, D:2) a +0 short sword Level 3 of the Dungeon (3, -8, D:3) a +0 ring mail of poison resistance (9, -17, D:3) a +0 dire flail (13, -2, D:3) a +0 short sword (15, -21, D:3) a hobgoblin corpse (skeletalised by now) (17, 6, D:3) a bat skeleton (18, 7, D:3) a +3 short sword of flaming (19, 0, D:3) a wand of flame (15) (19, 15, D:3) the +0 ring mail "Usorr" {+Inv Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). +Inv: It lets you turn invisible. (21, 9, D:3) a frilled lizard skeleton (29, 0, D:3) a potion of curing (29, 1, D:3) 4 gold pieces (30, -5, D:3) a +0 giant club (33, -19, D:3) 5 stones (34, 16, D:3) 3 stones (41, -11, D:3) a jackal skeleton (43, -13, D:3) a +0 ring mail (54, -15, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a potion of enlightenment (1, -20, D:4) a scroll of revelation (2, -17, D:4) 13 gold pieces (2, -12, D:4) a large rock a +0 club a goblin corpse (2, -11, D:4) a large rock (still there?) a +2 heavy hand axe (still there?) an orc corpse (still there?) (2, -10, D:4) a +0 dagger a ball python corpse (2, -7, D:4) 2 large rocks (4, 1, D:4) a +0 cloak (5, -20, D:4) a +0 robe (5, -14, D:4) 3 stones (5, 1, D:4) 3 gold pieces (6, -14, D:4) a large rock a ball python corpse (6, -2, D:4) a +0 club (12, -29, D:4) a hobgoblin corpse (skeletalised by now)