Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7543943550787786376 2 un1615 the Apothecary (level 1, 0/16 HPs) Began as an Oni Alchemist on Feb 9, 2025. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (73 turns). un1615 the Apothecary (Oni Alchemist) Turns: 73, Time: 00:00:29 Health: 0/16 AC: 4 Str: 11 XL: 1 Next: 40% Magic: 0/3 EV: 8 Int: 16 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . d - +0 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) d - a +0 cloak (worn) Potions c - a potion of enlightenment {unknown} Skills: + Level 1.8 Dodging + Level 1.4 Stealth + Level 2.4 Spellcasting + Level 1.0 Conjurations + Level 2.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You take a swig of the potion and flex your muscles. You hit the endoplasm. The endoplasm is heavily wounded. You savour every drop. Magic courses through your body. The endoplasm barely misses you. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm looks even sicker. The endoplasm is severely wounded. The endoplasm hits you but does no damage. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, very poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. You kill the endoplasm! Your Conjurations skill increases to level 1! Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (60% to hit) The sting misses the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! You hit the goblin but do no damage. The goblin closely misses you. You closely miss the goblin. Your headbutt misses the goblin. The goblin hits you with a +0 dagger. You die... # #. #. #. .. #. ###.##. ######## .......##....... ...........>### .....g........# .....#.##g#.#.# ##.#.####@#.# ........#.# ..........# #########.# ........# #######.# #.# .# #.# ..# #######.## You could see a goblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Oni Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 71 | D:1 | Reached skill level 1 in Conjurations 73 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, due_unseen_surprise Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.8 Stealth | | 1.4 Spellcasting | | 2.4 Alchemy | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Sting || 6 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 11