Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16836908297690255915 3 un1615 the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Feb 6, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (215 turns). un1615 the Apothecary (Merfolk Alchemist) Turns: 215, Time: 00:00:25 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 14 God: Gold: 61 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion Scrolls e - a scroll of fear {unknown} f - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 4.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you but does no damage. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You are out of magic! The jackal attacks as it pursues you! The jackal barely misses you. There is an open door here. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. x2 The jackal barely misses you. Your magical contamination has completely faded away. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. x2 The jackal attacks as it pursues you! The jackal bites you. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The jackal bites you. Found a scroll labelled TYPPAE DUTE. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .............+ #.# #.#.# .............# #.# #.#.# .............+ #.. ..#.# .............# ... ###.# .............###########.####### .....#######...................# .....# #..K.......##.#####.# .....# #...h......##.# #.# ###+## #...h@.....##.# #.# #..........##.# #.# +..........##.# #.# #?.........##.# #.# #. #..........##.#####.# ##.#########.............# +.... #.#####.####### #.#.#######.#..........# #.........#.#.##..####.# You could see 2 jackals and a kobold. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 215 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic Action || total ---------------------------++------- Cast: Sting || 6 Armour: Robe || 14 Dodge: Dodged || 10