un1615 Level 1 of the Dungeon (1, -19, D:1) a +0 short sword (4, -19, D:1) a quokka corpse (skeletalised by now) (6, -19, D:1) a +0 club (9, -15, D:1) 2 boomerangs (10, -41, D:1) a +0 leather armour (16, -38, D:1) a +0 hand axe (20, 0, D:1) a hobgoblin corpse (skeletalised by now) (23, -4, D:1) a ball python corpse (skeletalised by now) (23, 0, D:1) a rat corpse (skeletalised by now) (28, -35, D:1) a +0 dagger (30, -6, D:1) a +0 spear (51, -29, D:1) a bat skeleton (52, -21, D:1) a +0 leather armour (53, -29, D:1) a hobgoblin skeleton (58, -21, D:1) a hobgoblin skeleton (58, -6, D:1) a stone (62, -37, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 stones (0, 21, D:2) a Young Poisoner's Handbook (1, -24, D:2) 4 stones (2, -23, D:2) a hobgoblin skeleton (10, 7, D:2) a hobgoblin skeleton (11, 12, D:2) a +0 hand axe (22, 8, D:2) a +0 club (31, 22, D:2) a +0 flail (32, -17, D:2) a ball python corpse (skeletalised by now) (44, 9, D:2) a +0 dagger (44, 14, D:2) 5 stones (45, 16, D:2) a +0 short sword of protection (47, 15, D:2) a rat skeleton (54, -8, D:2) an adder corpse (skeletalised by now) (56, -13, D:2) a +0 cloak an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ynaaps's Assorted Antiques a scroll of fear (100 gold) a scroll of teleportation (75 gold) a scroll of identify (50 gold) a potion of resistance (250 gold) a +0 quarterstaff (100 gold) (0, 0, D:3) a staff of death (5, -20, D:3) a +0 robe (9, -8, D:3) 7 stones (10, 0, D:3) a +0 flail (23, -40, D:3) a +0 robe (26, -27, D:3) a +0 helmet (39, -9, D:3) a +0 dagger (39, -4, D:3) a rat corpse (skeletalised by now) (40, -18, D:3) a ball python skeleton (43, 0, D:3) a +0 short sword (45, 4, D:3) the +3 mace of Mandamus {chaos, rElec rPois Int-4 Dex+3} Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Level 4 of the Dungeon (5, -10, D:4) a +0 short sword a boomerang (5, 32, D:4) a +0 club (6, -11, D:4) a hobgoblin skeleton (6, 17, D:4) a beast talisman (8, 17, D:4) a hound corpse (skeletalised by now) (11, -13, D:4) a +0 rapier (12, 21, D:4) a +0 club an orc corpse (skeletalised by now) (12, 29, D:4) a +0 whip (13, 30, D:4) a +0 flail an orc corpse (skeletalised by now) (13, 31, D:4) a +0 dagger a +0 robe (28, 34, D:4) 2 scrolls of identify (33, 22, D:4) a +0 trident (33, 32, D:4) a +0 dagger a +0 robe (36, -19, D:4) a +0 long sword (56, 25, D:4) a +0 hand axe