un1615 Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones (9, -13, D:1) 5 stones (38, -30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (6, 1, D:2) the +1 pair of gloves "Xemiolae" {rF+ Str+3 Int-4 Slay+2} Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. (11, -3, D:2) a -2 whip of electrocution (11, 10, D:2) a +0 short sword a kobold corpse (skeletalised by now) (13, 25, D:2) 5 poisoned darts (24, 22, D:2) an adder skeleton (26, 5, D:2) a bat corpse (skeletalised by now) (27, 7, D:2) a bat corpse (skeletalised by now) (28, 36, D:2) a +0 sling (30, 9, D:2) a +0 whip (38, 1, D:2) a +0 ring mail (38, 3, D:2) a +0 mace (39, 19, D:2) a rat skeleton (43, 2, D:2) a +0 short sword a kobold skeleton (47, 20, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (5, 3, D:3) 3 stones (6, 5, D:3) a quokka corpse (14, 5, D:3) 2 poisoned darts a hobgoblin corpse (17, 8, D:3) a +0 mace (33, 6, D:3) a bat corpse (34, 6, D:3) a +1 flail of protection (still there?) a +0 chain mail (still there?) (38, 3, D:3) 2 potions of invisibility