Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1944792402617012356 50 un1615 the Vexing (level 4, -1/33 HPs) Began as a Formicid Hexslinger on Jan 5, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:28 (929 turns). un1615 the Vexing (Formicid Hexslinger) Turns: 929, Time: 00:04:29 Health: -1/33 AC: 3 Str: 13 XL: 4 Next: 4% Magic: 6/6 EV: 11 Int: 14 God: Gold: 33 SH: 0 Dex: 16 Spells: 1/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + k - +0 pair of boots Will ..... l - amulet of magic regeneration Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.50/turn %: no passive effects @: lethally poisoned (-1 -> -7) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) k - a +0 pair of boots (worn) Jewellery l - an amulet of magic regeneration (around neck) Scrolls b - a scroll of poison i - a scroll of vulnerability {unknown} j - a scroll of acquirement {unknown} Potions d - a potion of ambrosia {unknown} e - 2 potions of enlightenment {unknown} f - a potion of heal wounds {unknown} g - a potion of lignification {unknown} h - a potion of magic {unknown} Skills: + Level 2.0 Fighting + Level 2.4 Ranged Weapons + Level 2.2 Dodging + Level 1.8 Spellcasting + Level 4.1 Hexes - Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 7% 2 b - Inner Flame Hex/Fire 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 14% 3 Cause Fear Hex 6% N/A 41% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder closely misses you. The adder completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder barely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. You are no longer poisoned. The adder barely misses you. x2 You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You die... #.##.# #.#.#### .. #.##...# ## .# # ##.####.# . { #...# .#.# #.#.# .#.### #...# ..... ##.## ...# #.####†..### #....@.....# #.####.#.#.# #.# ... #.# .#.# #.# ..... #.# ## ... #.# #.. #.# .. There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins 2 jackals (D:1) 3 kobolds (D:1) A quokka (D:2) A bat (D:1) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 10 | D:1 | Found a faded altar of an unknown god. 148 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 205 | D:1 | Learned a level 2 spell: Jinxbite 274 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 674 | D:2 | Learned a level 3 spell: Inner Flame 682 | D:2 | Reached skill level 4 in Hexes 783 | D:2 | Reached XP level 4. HP: 17/33 MP: 6/6 929 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_rooms, hellmonk_ecumenical_altar_dog_temple, corexii_leaking_fountain D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Hexes | 4 | 4.1 Fighting | 2 | 2.0 Ranged Weapons | | 2.4 Spellcasting | | 1.8 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 73 | 24 || 97 Cast: Jinxbite | 2 | || 2 Ability: Dig | 1 | || 1 Armour: Robe | 18 | 14 || 32 Dodge: Dodged | 24 | 12 || 36