umulmuul Level 1 of the Dungeon (0, 2, D:1) a +0 dagger (6, 2, D:1) a jackal skeleton (8, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -14, D:1) a +0 club (12, 21, D:1) a +0 rapier (13, -10, D:1) a +0 whip a kobold skeleton (21, 5, D:1) a +0 club a +0 dagger a goblin skeleton (21, 6, D:1) a bat skeleton (24, -14, D:1) a +0 club a goblin skeleton (27, 2, D:1) a hobgoblin corpse (skeletalised by now) (30, 9, D:1) a frilled lizard corpse (skeletalised by now) (32, 0, D:1) a +0 short sword 2 stones a kobold corpse (32, 19, D:1) a +0 dagger a goblin skeleton (37, 37, D:1) a bat corpse (skeletalised by now) (38, 16, D:1) a +0 dagger 5 stones (39, -20, D:1) a hobgoblin corpse (skeletalised by now) (40, 26, D:1) a +0 pair of gloves (41, 26, D:1) a +0 ring mail (42, 1, D:1) a rat skeleton (45, 19, D:1) a +0 leather armour (46, 33, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (47, 21, D:1) a +1 pair of boots (49, -10, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -2, D:2) 14 gold pieces (5, 10, D:2) a potion of mutation (6, 8, D:2) 5 gold pieces (7, 8, D:2) a potion of invisibility (9, 4, D:2) a parchment of Blink (10, 5, D:2) 4 gold pieces