Dungeon Crawl Stone Soup version 0.35-a0-46-ga667b5b5df (webtiles) character file. Game seed: 15180619939194688519 39 uky941109 the Conjurer (level 3, -8/28 HPs) Began as a Draconian Conjurer on Feb 5, 2026. Mangled by an ogre ... wielding a +0 giant spiked club (29 damage) ... on level 2 of the Dungeon. The game lasted 00:02:14 (1579 turns). uky941109 the Conjurer (Draconian Conjurer) Turns: 1579, Time: 00:02:15 Health: -8/28 AC: 5 Str: 9 XL: 3 Next: 26% Magic: 6/6 EV: 11 Int: 20 God: Gold: 56 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Missiles a - 6 javelins Scrolls w - a scroll of enchant weapon f - a scroll of fear Potions w - a potion of heal wounds Skills: + Level 1.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The searing ray hits the ogre! The ogre is moderately wounded. You stop channelling your searing ray. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 2 inky potions and 17 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (89% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. You stop channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.........# #.......<.# #........$# #.........# #!........# #........## #.........# #.....@...# #.....O...# #.........# #.........# #........## ##.<....## #.###### #. .. You could see an ogre. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 6 hobgoblins (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 8 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uky941109 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 440 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 444 | D:1 | Learned a level 2 spell: Searing Ray 924 | D:1 | Reached skill level 1 in Fighting 1314 | D:1 | Reached XP level 3. HP: 28/28 MP: 1/6 1472 | D:2 | Encountered an ogre 1579 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic D:2: minmay_door_path, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 13 Cast: Magic Dart || 52 Searing Ray || 3 Drink: Magic || 1 Read: Identify || 2 Fear || 1 Armour: None || 19 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1580 | 1513 | 67 | 53 | 1273 | 2 | 790.0 | Dungeon | 1580 | 1513 | 67 | 53 | 1273 | 2 | 790.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1567 daAuts D:2: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+