uky941109 Level 1 of the Dungeon (8, -34, D:1) a ball python corpse (skeletalised by now) (16, -25, D:1) a +0 flail (26, -36, D:1) a bat skeleton (34, -29, D:1) a staff of conjuration (39, -9, D:1) a frilled lizard corpse (skeletalised by now) (44, -1, D:1) a +0 dagger (48, -25, D:1) a ball python skeleton (50, -37, D:1) a hobgoblin corpse (skeletalised by now) (63, -35, D:1) a +0 dagger (65, -39, D:1) a +0 pair of boots (65, -35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (4, -16, D:2) a ball python corpse (skeletalised by now) (13, -9, D:2) a quokka corpse (skeletalised by now) (14, 21, D:2) a spider talisman (37, 13, D:2) a jackal skeleton (38, 13, D:2) a jackal skeleton (47, 19, D:2) a quokka corpse (skeletalised by now) (54, 29, D:2) a +0 leather armour (61, 10, D:2) a rat corpse (skeletalised by now) (62, 25, D:2) a +1 helmet Level 3 of the Dungeon (0, 0, D:3) a +2 pair of boots (18, -23, D:3) a +0 falchion a +0 leather armour (18, 12, D:3) a jackal skeleton (19, 12, D:3) a jackal skeleton (21, -24, D:3) a frilled lizard skeleton (23, 5, D:3) a +0 dagger a +0 robe a +0 club a boomerang a +0 leather armour (24, 4, D:3) a +0 falchion a +0 whip a +0 dagger a +0 robe a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, -12, D:3) a +0 dagger a +0 leather armour (25, 3, D:3) a +0 club an orc corpse (skeletalised by now) (26, 0, D:3) a rat corpse (skeletalised by now) (51, 2, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (6, -5, D:4) a +0 dagger a kobold corpse (skeletalised by now) (9, -13, D:4) a hound corpse (skeletalised by now) (10, -17, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (13, 5, D:4) a +0 dagger 2 boomerangs an orc corpse (skeletalised by now) (14, 5, D:4) a +0 club a +0 dagger a +0 robe (15, -16, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (15, 23, D:4) a +0 quarterstaff (19, 8, D:4) a quokka corpse (skeletalised by now) (19, 9, D:4) a +0 quarterstaff (20, 21, D:4) a +0 spear a gnoll corpse (skeletalised by now) (20, 22, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (20, 23, D:4) a +0 spear (23, -9, D:4) a +0 dagger (23, -6, D:4) 5 large rocks (23, 8, D:4) a +0 club an orc skeleton (23, 20, D:4) a +0 spear (24, 16, D:4) a +0 falchion (26, 7, D:4) a +0 falchion a hobgoblin skeleton (34, 19, D:4) a +0 dagger (37, 26, D:4) an iguana corpse (skeletalised by now) (38, 30, D:4) a +0 club (41, 6, D:4) a +0 dagger (43, -3, D:4) a +0 club 2 stones a kobold skeleton (50, 18, D:4) 2 javelins Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Ufuy" {Fly rPois Str+3} (3500 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Str+3: It affects your strength (+3). the ring "Bedaeth" {^Contam rElec rN+ Int+2 Slay+4} (5280 gold) [ring of slaying] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the necromancy staff of Deflation {rPois rN++ Necro} (4040 gold) [staff of necromancy] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Necro: It increases the power of your Necromancy spells. the ring of Heqyve {Fly Int+3} (3080 gold) [ring of flight] Fly: It grants you flight. Int+3: It affects your intelligence (+3). the +1 leather armour of the Jolly Spirits {rN++} (2450 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the earth staff "Orb Guardian's Curse" {rPois rF++ rC- Str-3 Earth} (4040 gold) [staff of earth] rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str-3: It affects your strength (-3). Earth: It increases the power of your Earth spells. the +6 spear of Ewkezuah {heavy, rF+++ rCorr Str-3 Int-5} (6620 gold) rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int-5: It affects your intelligence (-5). It cannot be enchanted further. the +2 robe "Hiqatt" {Slay+3} (3050 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the amulet "Qeita" {Chemistry +Inv rF+} (5100 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. +Inv: It lets you turn invisible. rF+: It protects you from fire. the rimehorn talisman of the Stag {rF- Str+6 Int-3} (2330 gold) [rimehorn talisman] rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). the +9 dagger "Trog's Fury" {drain, Str+6 Dex-5 SInv} (6190 gold) Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. the +1 pair of boots of the Taurataur {rF+} (2350 gold) rF+: It protects you from fire. It cannot be enchanted further. the earth staff of Profit {Str+2 Dex+2 Earth} (4040 gold) [staff of earth] Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. the +0 kite shield of the True Pharaoh {*Slow +Inv Stlth+} (1820 gold) *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 mace of the Soothsayer {pain, *Noise rN+++ rCorr Int-2} (5840 gold) *Noise: It may make a loud noise when swung. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +4 spear of the Pure Tales {pain, Dex+2} (3870 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 spear of the Priest {entangle, rElec rPois} (2120 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. the amulet of Vanity {Spirit rPois Dex+3 Stlth-} (4610 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. the +0 robe "Cenouj" {Str+4 Dex-4 SInv Stlth+} (1490 gold) Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 pair of gloves of Jyx Anyh {rPois} (2070 gold) rPois: It protects you from poison. It cannot be enchanted further. (0, 0, D:5) a +1 orcbow of flaming a centaur corpse (3, -27, D:5) an iguana corpse (4, -9, D:5) a +0 leather armour (8, -31, D:5) a +0 orcbow (12, -31, D:5) a +0 dagger (17, 4, D:5) a +0 chain mail (27, -1, D:5) an orb of pyromania