Seeded DCSS version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 3637418859041278231 (custom seed) 3 uky941109 the Poker (level 1, 16/16 HPs) Began as a Coglin Gladiator on Oct 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (61 turns). uky941109 the Poker (Coglin Gladiator) Turns: 61, Time: 00:00:15 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident {Kulveer} rCold . . . (100%) f - +0 dagger {Manelesi} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) {Kulveer} f - a +0 dagger (offhand) {Manelesi} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - 2 potions of experience {unknown} f - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 2.9 Polearms - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You open the door. There is an open door here. You open the door. There is an open door here. Found a sling. d - 2 fizzy clear potions A frilled lizard comes into view. Found a trident. The frilled lizard hisses angrily. An endoplasm and a hobgoblin come into view. You see here a staff of alchemy. You reach to attack! You puncture the frilled lizard with your +0 trident! You kill the frilled lizard! The endoplasm quivers. The hobgoblin shouts! You hear a shout! You reach to attack! You hit the hobgoblin with your +0 trident. You hit the hobgoblin with your +0 dagger. The hobgoblin is almost dead. You barely miss the hobgoblin with your +0 trident. The hobgoblin closely misses you. You barely miss the hobgoblin with your +0 trident. The hobgoblin is almost dead. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin with your +0 dagger. You kill the hobgoblin! You reach to attack! You puncture the endoplasm with your +0 trident! You kill the endoplasm! No target in view! Found a dagger. You see here a frilled lizard corpse. An endoplasm comes into view. You see here a golden potion. f - a golden potion The endoplasm quivers. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....... ....... ....... .....J. .. .......##....##..## ..............#.).. ..................# .................## ......)...........# .......@........# ................# ...........†....# ................###.. ...........|........# .#.............#..### ####..........# .# ..##..........##.. .................. You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uky941109 the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 61 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms, palyth_stone_intersect Action || total ---------------------------++------- Attack: Normal || 6 Melee: Trident || 5 Dagger || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 41 | 1 | 61.0 | Dungeon | 61 | 61 | 0 | 0 | 41 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts