Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 5113059528723031248 39 uky941109 the Apothecary (level 3, -5/21 HPs) Began as an Octopode Alchemist on Oct 6, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1629 turns). uky941109 the Apothecary (Octopode Alchemist) Turns: 1629, Time: 00:02:08 Health: -5/21 AC: 1 Str: 7 XL: 3 Next: 47% Magic: 2/6 EV: 11 Int: 17 God: Gold: 62 SH: 6 Dex: 14 Spells: 3/6 levels left rFire + . . (50%) c - +0 short sword rCold . . . (100%) e - +2 buckler rNeg . . . (100%) (no helmet) rPois . (100%) a - amulet of wildshape rElec . (100%) b - ring of resist corrosion rCorr + (50%) d - ring of protection from fire SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles f - 2 poisoned darts Armour e - a +2 buckler (worn) Jewellery a - an amulet of wildshape (worn) b - a ring of resist corrosion (worn) d - a ring of protection from fire (worn) Scrolls c - a scroll of butterflies {unknown} e - 3 scrolls of identify {unknown} h - 5 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of curing {unknown} j - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 4.9 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 12% 1 b - Mercury Arrow Conj/Alch 22% 2d6 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 4% N/A 32% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 41% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 43% 2 Olgreb's Toxic Radiance Alch 18% N/A 41% 4 Sticky Flame Fire/Alch 10% 2d5 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a sling. Found a stone staircase leading down. You see here 2 poisoned darts. f - 2 poisoned darts A hobgoblin comes into view. A hobgoblin is nearby! An orc and an orc priest come into view. The glob of mercury hits the hobgoblin! The hobgoblin looks weaker. You kill the hobgoblin! There are monsters nearby! An endoplasm comes into view. An orc comes into view. It is wielding a +0 short sword. You miscast Mercury Arrow. Nothing appears to happen. The glob of mercury hits the orc! The orc looks weaker. You kill the orc! You start resting. Magic restored. An orc wizard comes into view. It is wielding a +0 dagger. The orc priest shouts! The orc wizard shouts! The orc shouts! The glob of mercury misses the orc. The endoplasm quivers. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Mercury Arrow (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (chance to weaken: 100%) The glob of mercury hits the orc priest! The orc priest looks weaker. The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ########### #.........# #.#######.##### #.# #.....# #.# #####.# #.# #.##.# ####.##### #....# #...@....# #.#### #)..o....# #.# #........# #.# #o...J...# #.# #........# #.# ### #........# #.# #.. #........# #.# #.. #........# #.# #.. #.# #.. You could see an orc priest (weak), an orc and an endoplasm. Vanquished Creatures An adder (D:2) A dart slug (D:1) An orc (D:2) 3 hobgoblins (D:2) 4 jackals (D:1) A quokka (D:1) 2 ball pythons A bat (D:1) 2 frilled lizards (D:1) 5 goblins 5 kobolds (D:1) 7 rats 33 creatures vanquished. Vanquished Creatures (others) A bat (D:1) 1 creature vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uky941109 the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 394 | D:1 | Reached skill level 4 in Alchemy 413 | D:1 | Learned a level 2 spell: Mercury Arrow 1025 | D:2 | Reached XP level 3. HP: 14/21 MP: 6/6 1629 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic D:2: layout_basic, chequers_ecumenical_altar_island, nicolae_eternal_life Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.9 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Unarmed || 7 Constrict || 6 Short sword || 18 Tentacles || 5 Cast: Poisonous Vapours || 19 Mercury Arrow || 9 Stab: Sleeping || 5 Armour: None || 21 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1625 | 1590 | 35 | 141 | 1220 | 2 | 812.5 | Dungeon | 1625 | 1590 | 35 | 141 | 1220 | 2 | 812.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 987 daAuts D:2: 638 daAuts