Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 10902009367751771374 415473 uftmvv the Slayer (level 22, -16/215 HPs) Began as a Minotaur Fighter on Sept 10, 2025. Was an Elder of Okawaru. Shot with a bolt by a ghostly vault warden (22 damage) ... on level 5 of the Vaults on Sept 11, 2025. The game lasted 04:45:41 (57229 turns). uftmvv the Slayer (Minotaur Fighter) Turns: 57229, Time: 04:45:42 Health: -16/215 AC: 39 Str: 36 XL: 22 Next: 55% Magic: 2/32 EV: 17 Int: 7 God: Okawaru [****..] Gold: 4002 SH: 22 Dex: 12 Spells: 21/21 levels left rFire + + + (20%) E - +10 broad axe of the Growing Bear {heavy, rF++ rC+} rCold + . . (50%) F - +0 kite shield {rCorr} rNeg + + + (0%) x - +1 storm dragon scales of Salvation {rElec Will+} rPois . (100%) i - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + (33%) L - +2 cloak {Air} rCorr + (50%) a - +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} SInv + o - +2 pair of boots Will ++++. R - amulet of reflection Stlth ++ J - ring "Fasoc" {rF+ Will++ Slay+5 Stlth+} HPRegen 0.55/turn B - ring of Tigewev {^Drain rN+++ Str+6 Slay+3 Stlth+} MPRegen 0.23/turn %: no spellcasting, reflection, infuse magic (2 MP) @: about to teleport, heroic, finesse-ful, studying Axes A: horns 2, retaliatory headbutt }: 2/15 runes: decaying, serpentine a: Renounce Religion, Heroism, Finesse You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was greatly pleased with you. You visited 8 branches of the dungeon, and saw 39 of its levels. You visited 1 bazaar. You also visited: Ossuary, Gauntlet and Ice Cave. You collected 7670 gold pieces. You spent 3668 gold pieces at shops. Inventory: Hand Weapons l - the +8 broad axe "Vivarghaes" {flame, rC- Will++ Dex+5} (Okawaru gifted it to you on level 4 of the Lair of Beasts) rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Dex+5: It affects your dexterity (+5). E - the +10 broad axe of the Growing Bear (weapon) {heavy, rF++ rC+} (You took it off a minotaur in a Gauntlet) rF++: It greatly protects you from fire. rC+: It protects you from cold. K - the +11 sling of Chaos {drain, rF+ rC+ rN+ Str+3} (You found it on level 13 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Z - the +9 long sword of Okawaru's Outrage {venom, rPois Dex+2} (You took it off a deep elf elementalist on level 3 of the Elven Halls) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Missiles b - 56 poisoned darts (quivered) f - 6 atropa-tipped darts g - 22 boomerangs m - 3 throwing nets n - 27 javelins q - 13 datura-tipped darts u - 13 silver javelins T - a dart of disjunction Armour a - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast} (You found it on level 3 of the Elven Halls) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. c - the +3 ring mail "Quwebas" {rC- rN+ Will+ Int+3} (You found it on level 4 of the Lair of Beasts) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). d - a +0 pair of boots of rampaging e - the -1 pair of gloves of the Bulwark {Hurl, *Silence +Inv rElec} (You bought it in a shop on level 3 of the Snake Pit) *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. i - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You found it on level 3 of the Elven Halls) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. k - the +6 chain mail "Gemes" {rC++ Str+4} (You found it on level 6 of the Dungeon) rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). o - a +2 pair of boots (worn) p - +0 acid dragon scales t - a +4 plate armour of archery w - a +3 leather armour of resistance x - the +1 storm dragon scales of Salvation (worn) {rElec Will+} (Okawaru gifted it to you on level 4 of the Lair of Beasts) rElec: It insulates you from electricity. Will+: It increases your willpower. y - a +3 chain mail of fire resistance C - the +0 pair of boots of Lahuoc {rC++ Slay-4 Stlth+} (You found it in a Gauntlet) rC++: It greatly protects you from cold. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Stlth+: It makes you more stealthy. F - a +0 kite shield of corrosion resistance (worn) G - +2 ice dragon scales L - a +2 cloak of air (worn) M - a +0 tower shield O - the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (You took it off a deep elf elementalist on level 3 of the Elven Halls) Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. Q - +0 swamp dragon scales U - a +0 pair of boots of flying V - a +0 pair of gloves of strength W - +0 shadow dragon scales X - the +6 scale mail "Vebytes" {rPois rN+ Will- Dex+3} (You found it on level 3 of the Vaults) rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). Jewellery h - the ring "Ramni" {rF+ MP+5 Str+4 Slay+4} (You found it on level 9 of the Dungeon) [ring of slaying] rF+: It protects you from fire. MP+5: It affects your magic capacity (+5). Str+4: It affects your strength (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). j - a +4 ring of protection r - a ring of resist corrosion s - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 10 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). v - a ring of protection from cold z - a ring of flight A - a +6 ring of dexterity B - the ring of Tigewev (worn) {^Drain rN+++ Str+6 Slay+3 Stlth+} (You found it in a Gauntlet) [ring of strength] ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. Str+6: It affects your strength (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. D - the ring "Dudaicy" {+Blink Will+ MP+9 Str+3} (You took it off a minotaur in a Gauntlet) [ring of magical power] +Blink: It lets you blink. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). H - a ring of protection from cold I - a ring of poison resistance J - the ring "Fasoc" (worn) {rF+ Will++ Slay+5 Stlth+} (You found it on level 12 of the Dungeon) [ring of willpower] rF+: It protects you from fire. Will++: It greatly increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. N - the ring of Entrepreneurial Spirit {rF+ Wiz} (You took it off a deep elf pyromancer on level 3 of the Elven Halls) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. P - a +5 ring of evasion R - an amulet of reflection (worn) S - a +6 ring of intelligence Y - a +6 ring of strength Wands p - a wand of polymorph (25) b - a wand of quicksilver (27) c - a wand of warping (21) d - a wand of digging (5) f - a wand of mindburst (34) a - a wand of flame (36) Scrolls b - 6 scrolls of blinking g - 5 scrolls of fog V - 8 scrolls of vulnerability t - 27 scrolls of teleportation S - 3 scrolls of silence i - 7 scrolls of identify w - 7 scrolls of enchant weapon r - 4 scrolls of revelation T - 2 scrolls of torment p - 10 scrolls of poison s - 4 scrolls of summoning I - 6 scrolls of immolation f - 4 scrolls of fear N - 5 scrolls of noise a - 4 scrolls of enchant armour x - a scroll of amnesia W - 2 scrolls of brand weapon A - a scroll of acquirement Potions m - 8 potions of might c - 13 potions of curing i - 3 potions of invisibility b - 8 potions of brilliance L - 10 potions of lignification A - 4 potions of attraction h - 8 potions of haste e - 6 potions of enlightenment a - 3 potions of ambrosia f - 8 potions of moonshine r - 5 potions of resistance C - a potion of cancellation M - 6 potions of mutation B - 3 potions of berserk rage w - 3 potions of heal wounds Miscellaneous j - a +1 lightning rod (4/4) h - a +1 phantom mirror i - a +0 box of beasts k - a +0 tin of tremorstones (2/2) l - a +0 Gell's gravitambourine (2/2) Baubles g - 15 flux baubles Skills: - Level 22.0(27) Fighting - Level 22.0(27) Axes - Level 22.0(27) Armour - Level 14.0(19.0) Dodging - Level 22.0(27) Shields + Level 15.3 Invocations You had 21 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 63% 1 Foxfire Conj/Fire 0% 2x1d4 63% 1 Kinetic Grapnel Frge 0% 1d4 63% 1 Magic Dart Conj 0% 1d3 63% 1 Poisonous Vapours Alch/Air 0% 1d1 63% 1 Sandblast Erth 0% 2d4 63% 1 Shock Conj/Air 0% 1d3 63% 1 Blink Tloc 0% N/A 77% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 77% 2 Grave Claw Necr 0% 2d7 77% 2 Jinxbite Hex 0% 2d2 77% 2 Lesser Beckoning Tloc 0% N/A 77% 2 Mercury Arrow Conj/Alch 0% 2d5 77% 2 Momentum Strike Conj/Tloc 0% 3d8 77% 2 Scorch Fire 0% 2d5 77% 2 Static Discharge Conj/Air 0% 3-3/arc 77% 2 Gloom Hex/Necr 0% N/A 94% 3 Inner Flame Hex/Fire 0% N/A 94% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 94% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 94% 3 Passwall Erth 0% N/A 94% 3 Swiftness Air 0% N/A 94% 3 Teleport Other Tloc 0% N/A 94% 3 Vampiric Draining Necr 0% 2d6 94% 3 Airstrike Air 0% 2d(0-16) 100% 4 Cause Fear Hex 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Detonation Catalyst Fire/Alch 0% 2d7 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Silence Hex/Air 0% N/A 100% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Ignition Fire 0% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Soul Splinter Necr Unusable N/A N/A 1 Call Imp Summ Unusable N/A N/A 2 Forge Lightning Spire Air/Frge Unusable 3d4 N/A 4 Spellspark Servitor Conj/Frge Unusable N/A N/A 7 Infestation Necr Unusable N/A N/A 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:10 Swamp (4/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Ossuary (visited) IceCv (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:4 :! D:8 : D:13 * Orc:2 !:(( Elf:1 :=: Elf:2 *?: Snake:1 = Snake:3 [(:( Vaults:1 [:[: Vaults:2 :=[[( Vaults:3 [: Annotations: Snake:3 Roxanne Vaults:4 exclusion: orange crystal statue Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The tengu reaver shoots a bolt. The bolt hits you but does no damage. The vault guard shoots a bolt. The bolt closely misses you. The bolt is repelled. The bolt hits the ironbound mechanist. The vault guard is healed. The tengu reaver gestures at you while chanting. The bolt of lightning misses you. The bolt of lightning hits the ghostly storm dragon. The ghostly storm dragon completely resists. The bolt of lightning hits the phalanx beetle. The phalanx beetle resists. The ironbound convoker gestures at the iron dragon while chanting. The iron dragon seems to grow stronger. The titan hits you but does no damage. The ghostly yaktaur captain hits you but does no damage. You hear a skittering sound. You hear an angry hiss. You slash the ghostly storm dragon! You headbutt the ghostly storm dragon. The ghostly storm dragon is heavily damaged. You slice the ghostly yaktaur captain!! You slice the vault warden!! You barely miss the lost soul. You slice the polterguardian!! The lost soul sacrifices itself to reknit the polterguardian! You closely miss the tengu reaver. You slash the titan! You block the hell knight's attack. You chop the vault warden into pieces!!!! The lost soul assumes the form of the vault warden and becomes anchored to this world! Your headbutt misses the ghostly vault warden. You slice the titan!! You slice the ghostly yaktaur captain like a ripe choko!!! You destroy the ghostly yaktaur captain! Okawaru accepts your kill. You slice the ghostly storm dragon!! You closely miss the polterguardian. You slash the tengu reaver! The hell knight mumbles some strange prayers to Makhleb. The hell knight blinks! You block the ghostly storm dragon's attack. x3 The vault guard shoots a bolt. The bolt hits you but does no damage. The polterguardian hits you but does no damage. The tengu reaver shoots a bolt. The bolt hits you! * * * LOW HITPOINT WARNING * * * An ironbound convoker comes into view. It is wielding a +0 flail. The ghostly vault warden shoots a bolt. The bolt hits you!! You die... #....# #. #....# .. #. #....# ... ###..#....#.... .....#....#O... e.:...)..e..L.. ####v.)[QQ*.### ....Cgp@