u01029 Level 1 of the Dungeon (7, -38, D:1) a +0 club (9, 9, D:1) a hobgoblin skeleton (14, -29, D:1) a +1 pair of boots (14, 9, D:1) a +0 spear (22, 11, D:1) a ball python corpse (skeletalised by now) (24, -16, D:1) a +0 club (45, 10, D:1) a ball python corpse (skeletalised by now) (49, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (57, 21, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Bierewa's Jewellery Boutique a ring of resist corrosion (unknown) (240 gold) the amulet "Kaurez" {Dissipate Rampage rCorr Str-2 Int+3} (536 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). the ring of Etism {rF+ rC++ Dex+3} (627 gold) [ring of protection from cold] rF+: It protects you from fire. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). a +6 ring of dexterity (unknown) (432 gold) an amulet of reflection (unknown) (360 gold) a ring of see invisible (unknown) (180 gold) a ring of resist corrosion (unknown) (240 gold) a ring of poison resistance (unknown) (240 gold) a +4 ring of slaying (432 gold) a +4 ring of slaying (432 gold) a ring of resist corrosion (unknown) (240 gold) (10, 22, D:2) a quokka corpse (skeletalised by now) (19, 25, D:2) a +0 club (28, 9, D:2) a ball python skeleton (29, -5, D:2) a +4 chain mail (38, -17, D:2) a +0 robe (43, 14, D:2) a frilled lizard corpse (skeletalised by now) (47, -16, D:2) a +0 falchion (48, -14, D:2) a hobgoblin corpse (skeletalised by now) (50, 8, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Melig's General Store a potion of enlightenment (60 gold) a parchment of Call Imp (69 gold) a lightning rod (4/4) (480 gold) a parchment of Magnavolt (393 gold) a +4 ring of slaying (432 gold) a parchment of Sublimation of Blood (69 gold) (0, 0, D:3) a +0 whip a +0 ring mail a +0 war axe an orc corpse (skeletalised by now) (1, 0, D:3) a +0 hand axe a +0 chain mail (1, 6, D:3) a +0 falchion (3, 2, D:3) a +0 morningstar a +0 leather armour (6, 4, D:3) a +0 dagger a +0 robe (20, -4, D:3) a rat skeleton (22, -21, D:3) a +0 chain mail (23, -8, D:3) a +0 dagger (26, -7, D:3) a +0 club a goblin skeleton (27, -23, D:3) a hobgoblin corpse (skeletalised by now) (30, -9, D:3) a +0 dagger 5 stones a kobold skeleton (39, -19, D:3) a +0 club a goblin corpse (skeletalised by now) (41, 5, D:3) a +0 dagger 4 stones a kobold skeleton (48, -5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (52, -14, D:3) a +0 sling Level 4 of the Dungeon (4, 39, D:4) an iguana skeleton (18, 42, D:4) a +0 flail a gnoll skeleton (18, 43, D:4) a +0 flail a gnoll skeleton (19, 42, D:4) a +0 spear a gnoll skeleton (36, 22, D:4) a +0 long sword (41, 24, D:4) a +0 dagger (46, 48, D:4) a staff of fire (48, 12, D:4) a jackal skeleton (49, 12, D:4) a +0 short sword a jackal skeleton Level 5 of the Dungeon (0, 0, D:5) the +11 hand axe of Turmoil {sunder, rF+ Dex+4 Stlth+} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (19, 11, D:5) a +0 club (22, -18, D:5) a +0 falchion (23, -15, D:5) a +0 hand axe a +0 leather armour an orc skeleton (24, -7, D:5) a +0 club a +1 ring mail of fire resistance (25, 20, D:5) a +0 morningstar (40, 17, D:5) a +0 giant club an ogre corpse (skeletalised by now) (45, 12, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (46, -14, D:5) a +0 flail an orc skeleton (46, -13, D:5) a +0 whip a +0 flail a +0 scale mail a +0 whip a water moccasin skeleton an orc skeleton an orc skeleton (46, 2, D:5) a +0 whip Level 6 of the Dungeon (0, 15, D:6) a +0 war axe a +0 leather armour (1, 13, D:6) a +2 flail of distortion a +0 ring mail (1, 14, D:6) a +0 hand axe a +0 flail a +0 chain mail (2, 12, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 3, D:6) a +0 giant spiked club (22, 17, D:6) a +0 robe (24, 22, D:6) a +0 whip (26, -5, D:6) a hound corpse (skeletalised by now) (38, 19, D:6) a +0 short sword (44, 19, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (44, 20, D:6) a +4 trident a +0 flail a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (45, 18, D:6) a +0 spear (46, 12, D:6) a +0 robe (46, 19, D:6) a +0 whip (47, 4, D:6) an adder skeleton (47, 18, D:6) a +0 short sword (48, 18, D:6) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (6, -6, D:7) 12 gold pieces (12, -8, D:7) a +0 hand axe (12, -7, D:7) a +0 long sword (12, -1, D:7) a water moccasin corpse (13, -3, D:7) a howler monkey corpse (13, 0, D:7) a howler monkey corpse (17, 1, D:7) a +0 scale mail (19, 1, D:7) a +0 pair of boots (24, -13, D:7) a +0 scale mail (24, 5, D:7) a +0 trident a +0 ring mail an orc corpse (26, 8, D:7) a +0 hand axe (27, 8, D:7) a +0 mace a +0 ring mail (35, 5, D:7) a parchment of Martyr's Knell (40, 6, D:7) a +0 ring mail (46, -3, D:7) a +0 leather armour (49, -2, D:7) a +0 pair of boots the Ecumenical Temple