Dungeon Crawl Stone Soup version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 6362078796359118920 25 u01029 the Sneak (level 3, -1/26 HPs) Began as an Octopode Delver on Aug 12, 2026. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:00:15 (29 turns). u01029 the Sneak (Octopode Delver) Turns: 29, Time: 00:00:15 Health: -1/26 AC: 1 Str: 13 XL: 3 Next: 6% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -19) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Wands d - a wand of digging (3) Scrolls g - a scroll of fog f - a scroll of fear Potions h - a potion of haste Skills: + Level 3.3 Fighting + Level 2.4 Dodging + Level 6.9 Stealth + Level 2.4 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 5970 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the water moccasin but do no damage. You grab the water moccasin. The water moccasin is moderately wounded. You constrict the water moccasin. You feel very sick. The water moccasin closely misses you. You took 5 damage! You tentacle-slap the water moccasin. The water moccasin is moderately wounded. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ,,,,,,,,,,,*,* *,*,,,,,*,*,,,,,,, ∩,,**,,,**,*,* #.#,,,,,*,*,,,***, ,,***,,,**,*,* #.#******,*,,,* *, ,,,,,,,,,,,,,**#.#******,*,,,***, ,****,,,,,,,,,,...,,,,,,,,,,,,,,, ,* *,,,,,*,,**#.#******,*,,,,,,, ,* *,,,,,**,* #.# *,*,,.#**, ,****,,,,,**,* #S# *,*,..#**, ,,,,,,,,,,*#.###@# *.#....,,, ,*,**,,,,,*#.....#######.#..###*, ,*,**,,,,,*#####......##.......,< **,,,,,,,,****#..$.....#.#....,,, ,,,,,,,,,.......######...#..#***, ,,,,,,,,,...###.*≈≈≈≈#......####. ,,,,,,,,,.,,,,..*≈_⌠≈#........... *****,,,,,*,*##.*≈>,≈#...#..##.#. *,,,,,*,* #.+≈≈≈≈#.#......... You could see a water moccasin. Vanquished Creatures An iguana (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | u01029 the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 9 | D:5 | Encountered an iguana 15 | D:5 | Killed an iguana 16 | D:5 | Reached XP level 2. HP: 20/21 MP: 2/2 16 | D:5 | Reached XP level 3. HP: 25/26 MP: 3/3 19 | D:5 | Encountered a water moccasin 29 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:5: layout_basic, general_overflow_altar, mainiacjoe_overflow_alcove_1, enter_ossuary_3 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Tentacles || 2 Constrict || 2 Punch || 1 Read: Revelation || 1 Armour: None || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 20 | 8 | 0 | 0 | 1 | 28.0 | Dungeon | 28 | 20 | 8 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+