Dungeon Crawl Stone Soup version 0.35-a0-836-g6e5f44ca5f (webtiles) character file. Game seed: 8880875475149450676 82 u01029 the Sneak (level 4, -12/31 HPs) Began as an Octopode Delver on Aug 6, 2026. Killed by a malign offering ... invoked by a burial acolyte (16 damage) ... in an ossuary. The game lasted 00:00:52 (163 turns). u01029 the Sneak (Octopode Delver) Turns: 163, Time: 00:00:52 Health: -12/31 AC: 1 Str: 13 XL: 4 Next: 43% Magic: 4/4 EV: 12 Int: 12 God: Gold: 48 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 1 of its levels. You also visited: Ossuary. You collected 48 gold pieces. Inventory: Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 6.6 Stealth + Level 4.5 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 5962 Ossuary (1/1) Zot: 5877 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The human zombie hits you. You took 9 damage! The centaur zombie no longer looks unusually strong. The centaur zombie is no longer moving quickly. The kobold zombie no longer looks unusually strong. The kobold zombie is no longer moving quickly. The human zombie attacks as it pursues you! The human zombie hits you. * * * LOW HITPOINT WARNING * * * You took 3 damage! You barely miss the burial acolyte. You grab the burial acolyte. You squeeze the burial acolyte. The burial acolyte is lightly wounded. You constrict the burial acolyte. The human zombie no longer looks unusually strong. The human zombie is no longer moving quickly. The burial acolyte misses you. The human zombie hits you. * * * LOW HITPOINT WARNING * * * You took 3 damage! You tentacle-slap the burial acolyte. x2 Your squeeze misses the burial acolyte. The burial acolyte is heavily wounded. You constrict the burial acolyte. The kobold zombie hits you. * * * LOW HITPOINT WARNING * * * The burial acolyte barely misses you. You took 1 damage! You tentacle-slap the burial acolyte but do no damage. The burial acolyte is severely wounded. You constrict the burial acolyte. The human zombie hits you but does no damage. The kobold zombie hits you but does no damage. You recovered 1 HP! You tentacle-slap the burial acolyte but do no damage. You squeeze the burial acolyte. The burial acolyte is almost dead. You constrict the burial acolyte. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. Ouch! That really hurt! You die... ################# #.#.#.#.#.#)#.#.# #.....#...#...Z.# #.....#...#..Zψ@# ##'''''#'''#'''Z'## ..'......'.$....'.## #.'....#.'.#...∩'... ..'......'......'.### ##'''''#'''#'''''## #.....#...#.....# #.....#...#.....# #.#.#.#.#.#.#Z#.# You could see a burial acolyte, a kobold zombie, a centaur zombie and a human zombie. Vanquished Creatures A burial acolyte (Ossuary) 2 mummies (Ossuary) A howler monkey zombie (Ossuary) A kobold zombie (Ossuary) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | u01029 the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 4 | D:5 | Found a sand-covered staircase. 38 | Ossuary | Entered an ossuary 52 | Ossuary | Reached XP level 2. HP: 21/21 MP: 2/2 74 | Ossuary | Reached XP level 3. HP: 11/26 MP: 3/3 140 | Ossuary | Encountered a burial acolyte 142 | Ossuary | Encountered a burial acolyte 153 | Ossuary | Killed a burial acolyte 154 | Ossuary | Reached XP level 4. HP: 20/31 MP: 4/4 163 | Ossuary | Killed from afar by a burial acolyte Illustrated notes Levels and vault maps discovered: D:5: layout_basic, chei_slow_surprise, lightli_ossuary_entry_decrepit_ruins, index_necropolis_entry_wine_dark_sea, minmay_misc_feat_room Ossuary: minmay_ossuary_gauntlet Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 4 | 4.5 Fighting | | 3.0 Dodging | | 2.0 Stealth | | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 15 | 4 || 19 Melee: Unarmed | 15 | 4 || 19 Tentacles | 7 | 2 || 9 Constrict | 5 | 1 || 6 Punch | 1 | 1 || 2 Drink: Curing | | 1 || 1 Haste | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: None | 5 | 12 || 17 Dodge: Dodged | 8 | 5 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 54 | 4 | 2 | 80.0 | Dungeon | 38 | 38 | 0 | 0 | 0 | 1 | 38.0 | Ossuary | 122 | 122 | 0 | 54 | 4 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 122 daAuts D:5: 38 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+