u01029 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (9, -29, D:1) a +0 dagger (10, -3, D:1) a parchment of Apportation (20, -23, D:1) a +0 club (21, -5, D:1) a +0 ring mail (27, -20, D:1) a +0 whip (35, -1, D:1) a +0 mace (37, -18, D:1) a +0 hand axe (43, -5, D:1) a staff of necromancy (43, 0, D:1) a +0 sling (44, -21, D:1) 6 poisoned darts (44, -9, D:1) a +0 dagger (44, 4, D:1) a +0 short sword (46, -13, D:1) a +0 dagger (55, -24, D:1) a +0 whip (57, -20, D:1) a +0 chain mail (57, -19, D:1) a +4 sling Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (3, -8, D:2) a +0 sling (3, 0, D:2) a +0 chain mail (8, 13, D:2) a +0 mace (13, -6, D:2) a +0 hand axe (16, -27, D:2) a +0 robe (18, -27, D:2) a +0 club (18, -16, D:2) a +0 whip (19, -28, D:2) a +0 hand axe (25, -26, D:2) a +0 glaive (31, -15, D:2) a +0 ring mail (32, -4, D:2) a +0 robe (47, -21, D:2) a +0 club (49, -21, D:2) a +2 mace of protection a +0 club a +0 sling a +0 ring mail Level 3 of the Dungeon (4, -17, D:3) a +0 short sword a stone (7, -17, D:3) a +0 hand axe a +0 scale mail (7, -16, D:3) a +0 mace (8, -15, D:3) a +0 hand axe (18, -22, D:3) a +0 robe (20, 15, D:3) a +0 dagger (30, -14, D:3) a +0 club (32, -22, D:3) a +0 leather armour (32, 10, D:3) a +0 spear (36, -21, D:3) a +0 dagger a +0 leather armour (39, -30, D:3) a +0 club (41, -6, D:3) a +0 whip (42, -15, D:3) a +0 club 3 stones Level 4 of the Dungeon (3, -3, D:4) a +0 whip a +0 trident a +0 leather armour (3, -2, D:4) a +0 hand axe (4, -1, D:4) a +0 war axe (4, 0, D:4) a +0 short sword a +0 leather armour (13, -20, D:4) a +0 whip (15, -30, D:4) a +0 pair of boots (15, 0, D:4) a +0 spear (18, -10, D:4) a +0 halberd (19, -11, D:4) a +0 club (20, -10, D:4) a +0 whip a +0 robe (22, -38, D:4) a +0 ring mail (32, -36, D:4) a +0 robe (43, -7, D:4) a +0 whip (56, -37, D:4) an orb of glass Level 5 of the Dungeon [Shop] Zefen's Weapon Shoppe a +0 lajatang (165 gold) a +0 sling (16 gold) a +0 trident (38 gold) the +6 dagger "Embalmer" {reap, rPois Will- Int+3} (498 gold) rPois: It protects you from poison. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 heavy morningstar (250 gold) a +0 trident of freezing (91 gold) a +0 quarterstaff (55 gold) a +0 rapier (60 gold) a +0 orcbow (44 gold) (2, 10, D:5) a +0 whip of freezing a +1 robe of positive energy (2, 41, D:5) a rat skeleton (3, 0, D:5) a +0 rapier a +0 leather armour the elf skeleton of Duvessa (3, 1, D:5) a +0 dagger a +0 robe the elf skeleton of Dowan (3, 32, D:5) a +0 spear (4, 22, D:5) a +0 giant spiked club (4, 30, D:5) a +0 whip (4, 31, D:5) a +0 club (5, 3, D:5) a hound skeleton (5, 34, D:5) a +2 trident of venom a +0 scale mail (7, 8, D:5) an inkwell talisman (9, 1, D:5) a +0 robe (10, 20, D:5) a +0 short sword (12, 43, D:5) a +0 leather armour the human skeleton of Eustachio (15, 1, D:5) a +0 great mace (15, 38, D:5) a +0 ring mail (20, 17, D:5) a +0 ring mail (22, 5, D:5) a +0 giant club an ogre skeleton (24, 27, D:5) a scroll of acquirement (24, 28, D:5) 10 gold pieces (24, 30, D:5) a +0 whip of freezing (unseen) (24, 32, D:5) a +0 plate armour (24, 34, D:5) 15 gold pieces (24, 35, D:5) a +3 rapier of electrocution (unseen) (25, 5, D:5) a +0 scythe a +0 robe (28, 27, D:5) a scroll of fog (29, 0, D:5) a +2 vampiric rapier (38, 21, D:5) an iguana skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (2, 27, D:6) a howler monkey skeleton (3, 1, D:6) a +2 spear of venom (3, 2, D:6) a +0 spear (3, 37, D:6) a +0 robe (4, -11, D:6) a +0 dagger a +0 robe (5, 50, D:6) a water moccasin corpse (skeletalised by now) (12, -6, D:6) a +0 dagger a +0 robe (25, -3, D:6) a +0 quarterstaff (34, 4, D:6) a +0 giant club (41, 15, D:6) a +0 hammer (41, 36, D:6) a +3 hand axe a +0 robe (42, 3, D:6) a +0 scimitar of electrocution a +0 robe (42, 15, D:6) a +2 quarterstaff of chaos a +2 cloak of stealth (47, 4, D:6) a +2 spear a +0 robe (52, 33, D:6) a +3 flail of concussion a +0 leather armour (57, 30, D:6) a +0 giant club a +0 giant club (63, -5, D:6) 4 large rocks (64, 5, D:6) a +3 battleaxe a +0 long sword a +0 robe a +0 robe Level 7 of the Dungeon [Shop] Gubleag's General Store a parchment of Magic Dart (68 gold) a +2 robe of fire resistance (304 gold) a sack of spiders (680 gold) a +1 falchion of holy wrath (210 gold) a parchment of Forge Phalanx Beetle (425 gold) a sack of spiders (680 gold) a +0 ring mail (68 gold) 3 large rocks (76 gold) [Shop] Zepoc's Antique Armour Emporium a +2 leather armour of cold resistance (266 gold) a +2 scale mail of poison resistance (252 gold) the +10 plate armour of the Equator {rElec rC+} (1246 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +3 leather armour of cold resistance (336 gold) a +2 scale mail of positive energy (252 gold) a +1 pair of boots of stealth (231 gold) the +0 scale mail of the Gusle {Archery, Dex+3} (270 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 helmet of light (231 gold) [Shop] Tejumiroat's Assorted Antiques the +0 scale mail of the Transmuting Gods {*Silence rElec Str+4 Int-3} (304 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). It cannot be enchanted further. a scroll of fear (84 gold) a scroll of revelation (157 gold) a phantom mirror (840 gold) a +0 orcbow (84 gold) a +6 heavy trident (804 gold) a +0 chain mail (126 gold) a ring of poison resistance (420 gold) (0, 0, D:7) a +0 flail (1, 3, D:7) a +0 spear a +0 ring mail (1, 5, D:7) a +0 club (2, 5, D:7) a +0 flail (7, -35, D:7) a +0 flail (10, -23, D:7) a +0 dagger (10, -22, D:7) a +0 mace (11, -23, D:7) a +0 dagger a +0 robe (12, -5, D:7) a +0 trident (13, -21, D:7) a +0 dagger of speed a +0 robe (13, 9, D:7) a +0 shortbow (16, -22, D:7) a +0 dagger (16, -3, D:7) a quill talisman (17, -3, D:7) a +0 pair of boots (22, -1, D:7) a +0 ring mail (26, -35, D:7) 3 boomerangs (27, -14, D:7) a +0 long sword a +0 robe (27, -13, D:7) a +0 mace a +0 leather armour (29, -13, D:7) a +0 hand axe a +0 robe (29, -12, D:7) a +0 whip (30, -10, D:7) a +0 dagger (31, -37, D:7) a staff of necromancy (31, 0, D:7) a +0 dagger (36, -29, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a ring of magical power (2, 2, D:8) the +0 pair of boots "Dastri Ylyr" {+Inv} +Inv: It lets you turn invisible. It cannot be enchanted further. (22, -24, D:8) a scroll of identify the Ecumenical Temple