Dungeon Crawl Stone Soup version 0.35-a0-835-g816b138a71 (webtiles) character file. Game seed: 15924750022505203416 44 u01029 the Sneak (level 3, -1/26 HPs) Began as an Octopode Delver on Aug 6, 2026. Slain by a centaur zombie (7 damage) ... in an ossuary. The game lasted 00:01:01 (288 turns). u01029 the Sneak (Octopode Delver) Turns: 288, Time: 00:01:02 Health: -1/26 AC: 1 Str: 13 XL: 3 Next: 60% Magic: 3/3 EV: 12 Int: 12 God: Gold: 17 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 1 of its levels. You also visited: Ossuary. You collected 17 gold pieces. Inventory: Wands d - a wand of digging (3) Scrolls g - a scroll of fog Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 6.6 Stealth + Level 3.9 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 5908 Ossuary (1/1) Zot: 5808 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The centaur zombie is moderately damaged. The burial acolyte misses you. The centaur zombie barely misses you. The centaur zombie closely misses you. You encounter a mummy. You completely miss the burial acolyte. Your grab misses the burial acolyte. The centaur zombie hits you. The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The burial acolyte recites a funeral chant. The centaur zombie is empowered. The jackal zombie is empowered. The hound zombie is empowered. The elf zombie is empowered. You took 5 damage! You closely miss the burial acolyte. You grab the burial acolyte. You constrict the burial acolyte. The centaur zombie misses you. The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * You took 1 damage! You tentacle-slap the burial acolyte. The burial acolyte is moderately wounded. You constrict the burial acolyte. The burial acolyte barely misses you. You tentacle-slap the burial acolyte but do no damage. The burial acolyte is heavily wounded. You constrict the burial acolyte. The centaur zombie barely misses you. The centaur zombie kicks you but does no damage. The burial acolyte misses you. You recovered 1 HP! You barely miss the burial acolyte. The burial acolyte is heavily wounded. You constrict the burial acolyte. The centaur zombie barely misses you. The centaur zombie closely misses you. You tentacle-slap the burial acolyte but do no damage. You tentacle-slap the burial acolyte, but do no damage. You squeeze the burial acolyte. The burial acolyte is almost dead. You constrict the burial acolyte. The jackal zombie no longer looks unusually strong. The jackal zombie is no longer moving quickly. The elf zombie no longer looks unusually strong. The elf zombie is no longer moving quickly. The centaur zombie hits you! You die... ################### #.................. #................. #....###......### #...## ##....@ψZ+ #...# #....#ZZ.# #...# #....#ZM.# #..## ##..##Z.Z# #..# #..# ....# #∩.# #..# #.#+# #..# #..# .# #..# #..# .# #∩.# #Z.# You could see a mummy, a burial acolyte, a ball python zombie, a jackal zombie, a hound zombie (strong, swift), an elf zombie, a centaur zombie (strong, swift) and a human zombie. Vanquished Creatures A centaur zombie (Ossuary) A hound zombie (Ossuary) A shadow imp (D:5) An adder zombie (Ossuary) 7 ball python zombies (Ossuary) A jackal zombie (Ossuary) 3 kobold zombies (Ossuary) An orc zombie (Ossuary) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | u01029 the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 25 | D:5 | Encountered a centaur 27 | D:5 | Encountered an iguana 45 | D:5 | Reached XP level 2. HP: 10/21 MP: 2/2 51 | D:5 | Encountered an ice beast 82 | D:5 | Found a sand-covered staircase. 92 | Ossuary | Entered an ossuary 173 | Ossuary | Reached XP level 3. HP: 5/26 MP: 3/3 277 | Ossuary | Encountered a burial acolyte 288 | Ossuary | Slain by a centaur zombie Illustrated notes Levels and vault maps discovered: D:5: layout_loops_ring, nicolae_overflow_four_foyers_diagonal, marbit_many_paths, mainiacjoe_ossuary_entry_dusty_tomb Ossuary: minmay_ossuary_two_tombs Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.9 Fighting | | 3.0 Dodging | | 2.0 Stealth | | 6.6 Action || total ---------------------------++------- Attack: Normal || 47 Melee: Unarmed || 47 Constrict || 13 Tentacles || 8 Punch || 1 Drink: Lignification || 1 Haste || 1 Read: Revelation || 1 Fear || 1 Armour: None || 58 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 283 | 251 | 32 | 72 | 53 | 2 | 141.5 | Dungeon | 91 | 59 | 32 | 0 | 23 | 1 | 91.0 | Ossuary | 191 | 191 | 0 | 72 | 30 | 1 | 191.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 191 daAuts D:5: 91 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+