Dungeon Crawl Stone Soup version 0.35-a0-567-g28ce492bd5 (webtiles) character file. Game seed: 16928711620434975068 242 u01029 the Vexing (level 6, -8/44 (46) HPs) Began as a Formicid Hexslinger on June 24, 2026. Killed from afar by a polterguardian (28 damage) ... with a lance of force ... summoned by a worldbinder ... on level 2 of the Abyss. The game lasted 00:03:48 (1627 turns). u01029 the Vexing (Formicid Hexslinger) Turns: 1627, Time: 00:03:49 HP: -8/44 (46) AC: 3 Str: 13 XL: 6 Next: 30% MP: 8/10 EV: 11 Int: 12 God: Gold: 145 SH: 0 Dex: 18 Spells: 8/10 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) c - orb {Energy} rNeg . . . (100%) b - +1 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: channel magic (15%) @: weak-willed, jinxed, lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Abyss. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 145 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 robe (worn) c - an orb of energy (worn) Jewellery d - the amulet "Uwefouf" {Spirit Dex+3} (You found it on level 2 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). e - an amulet of the acrobat Scrolls p - a scroll of poison t - a scroll of teleportation h - a scroll of noise {unknown} Potions f - a potion of invisibility {unknown} j - a potion of moonshine {unknown} L - a potion of lignification Skills: + Level 2.9 Fighting * Level 4.1 Ranged Weapons - Level 1.7 Dodging + Level 2.7 Spellcasting + Level 4.7 Hexes - Level 1.0 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 26% 3 Inner Flame Hex/Fire 8% N/A 45% 3 Sandblast Erth 2% 2d4 47% 1 Soul Splinter Necr 4% N/A 47% 1 Scorch Fire 8% 2d5 47% 2 Cause Fear Hex 6% N/A 56% 4 Grave Claw Necr 2% 2d7 58% 2 Vampiric Draining Necr 1% 2d6 78% 3 Dimensional Bullseye Hex/Tloc 3% N/A 85% 4 Ignite Poison Fire/Alch 2% N/A 97% 4 Sticky Flame Fire/Alch 2% 2d4 97% 4 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Lugonu Portals: Abyss: D:3 Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History As you read the scroll labelled RUROGI IXOGHY, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. As you read the scroll labelled RARASI SIMNON, it crumbles to dust. It is a scroll of identify. e -> t - a scroll of teleportation The worldbinder calls forth creatures from the Vaults! Casting: Jinxbite (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The worldbinder calls forth creatures from the Vaults! x2 The ironbound preserver disappears in a puff of smoke! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a worldbinder (chance to call a sprite on attack: 15%, 83% to hit) You shoot a sling bullet. The sling bullet hits the vault sentinel. The vault sentinel is lightly wounded. The vault sentinel hits you with a +0 long sword. The polterguardian hits you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a worldbinder (deflecting missiles, chance to call a sprite on attack: 15%, 2% to hit) You shoot a sling bullet. The sling bullet completely misses the vault sentinel. The sling bullet is repelled. The vault sentinel hits you with a +0 long sword! The polterguardian hits you! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a worldbinder (deflecting missiles, chance to call a sprite on attack: 15%, 2% to hit) You shoot a sling bullet. The sling bullet completely misses the polterguardian. The sling bullet is repelled. The vault sentinel blows a loud note on a signal horn! The polterguardian focuses its will at you. The lance of force hits you!! Ouch! That really hurt! You die... #..# #.#.#ยง#.# { ##.....#.# # ##..{. . #x#....# .# ##.##..# .. #..##.##... ###xp...# ##v##. .# #@v# #### You could see 2 polterguardians, a vault sentinel (summoned, deflects missiles, catching breath) and a worldbinder (deflects missiles). Vanquished Creatures Sigmund (D:2) 5 adders (D:2) 7 hobgoblins (D:2) A quokka (D:2) 2 ball pythons (D:1) 7 bats 4 endoplasms 4 frilled lizards 13 goblins A kobold (D:2) 5 rats 2 lurking horrors (D:3) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | u01029 the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 193 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 645 | D:2 | Reached XP level 3. HP: 11/26 MP: 5/5 715 | D:2 | Found a hide-covered altar of Uskayaw. 740 | D:2 | Encountered Sigmund 769 | D:2 | Killed Sigmund 770 | D:2 | Reached XP level 4. HP: 34/34 MP: 5/7 770 | D:2 | Reached XP level 5. HP: 39/39 MP: 5/8 827 | D:2 | Reached XP level 6. HP: 46/46 MP: 9/9 1182 | D:2 | Learned a level 2 spell: Jinxbite 1305 | D:2 | Identified the amulet "Uwefouf" {Spirit Dex+3} 1474 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 1476 | D:3 | Found a corrupted altar of Lugonu. 1569 | D:3 | Voluntarily entered the Abyss. 1611 | Abyss:2 | Encountered a smoke demon 1613 | Abyss:2 | Encountered a worldbinder 1625 | Abyss:2 | Encountered a vault sentinel 1625 | Abyss:2 | Encountered a polterguardian 1625 | Abyss:2 | Encountered a polterguardian 1627 | Abyss:2 | Killed from afar by a polterguardian Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: cheibrodos_greedy_goblins, layout_rooms, basic_altar, kennysheep_path_1, minmay_circle_x, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_small_starburst, cheibrodos_sewer_entry_drain, serial_bayou, serial_bayou_pond_d, serial_bayou_lake_a, serial_bayou_pond_d, serial_bayou_pond_e, minmay_misc_feat_encased, amcnicky_altar_lugonu_corruption Abyss:2: base: D:3 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 | 2.9 Ranged Weapons | 3 4 | 4.1 Spellcasting | 2 | 2.7 Hexes | 4 | 4.7 Dodging | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 86 | 74 || 160 Cast: Jinxbite | | 1 || 1 Ability: Dig | 1 | 2 || 3 Drink: Lignification | 1 | || 1 Read: Identify | | 1 || 1 Enchant armour | | 1 || 1 Armour: Robe | 20 | 31 || 51 None | 18 | || 18 Dodge: Dodged | 20 | 27 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1666 | 1605 | 61 | 82 | 1139 | 5 | 333.2 | Dungeon | 1606 | 1545 | 61 | 82 | 1139 | 3 | 535.3 | Abyss | 59 | 59 | 0 | 0 | 0 | 2 | 29.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 953 daAuts D:1: 549 daAuts D:3: 104 daAuts Abyss:2: 36 daAuts Abyss:1: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+