Dungeon Crawl Stone Soup version 0.35-a0-567-g28ce492bd5 (webtiles) character file. Game seed: 14393570316936932110 23 u01029 the Vexing (level 3, -4/27 HPs) Began as a Formicid Hexslinger on June 24, 2026. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (610 turns). u01029 the Vexing (Formicid Hexslinger) Turns: 610, Time: 00:01:56 Health: -4/27 AC: 3 Str: 12 XL: 3 Next: 12% Magic: 5/5 EV: 5 Int: 12 God: Gold: 56 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) c - +0 pair of gloves rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, held A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - 2 throwing nets Armour b - a +0 robe (worn) c - a +0 pair of gloves (worn) Talismans e - a quill talisman Scrolls p - a scroll of poison c - a scroll of noise {unknown} d - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} h - a scroll of blinking {unknown} j - a scroll of amnesia {unknown} Potions g - a potion of magic Skills: + Level 1.6 Fighting * Level 2.4 Ranged Weapons - Level 1.7 Dodging + Level 1.5 Spellcasting + Level 3.9 Hexes - Level 1.0 Fire Magic + Level 0.6 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% 2d2 9% 2 Sigil of Binding Hex 15% N/A 17% 3 Inner Flame Hex/Fire 10% N/A 30% 3 Gloom Hex/Necr 16% N/A 36% 3 Cause Fear Hex 7% N/A 50% 4 Volatile Blastmotes Fire/Tloc 6% 2d10 56% 3 Dimensional Bullseye Hex/Tloc 4% N/A 78% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 96% 4 Forge Lightning Spire Air/Frge 1% 3d4 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You disentangle yourself. The ribbon worm barely misses you. Non-targeted abil: Dig Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a ribbon worm (moderately wounded, catching its breath) You extend your mandibles. Non-targeted abil: Dig Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Okay, then. Okay, then. Non-targeted abil: Dig Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You retract your mandibles. Okay, then. Non-targeted abil: Dig Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a ribbon worm (moderately wounded, catching its breath) You extend your mandibles. Unknown command. Unknown command. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 79% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 79% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You cannot shoot with your +1 sling while caught in a web. You struggle to detach yourself from the web. The ribbon worm bites you! You die... #....... ##.# #.#####. #... #.# #. #... ###(# #. #... #...# ## #..: ###.#### ### #...######......# #.. ####...w......#.##..##.. .......@......#.##.#.#.. ........................ .$...............#.#.#.. ####...#####...#....##.. #.### {.........##.. #. #####.#.###.# # #.#.###.# ##.....>.# #......... You could see a ribbon worm (catching breath). Vanquished Creatures 2 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 6 bats (D:1) 3 endoplasms 2 frilled lizards 2 goblins (D:1) 2 kobolds A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | u01029 the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 133 | D:1 | Reached XP level 2. HP: 12/21 MP: 3/3 183 | D:1 | Found Loc Bioh's Magic Scroll Emporium. 493 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 610 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, serial_shops, nicolae_shop_rolled_up D:2: layout_loops_cross, shapermc_ecumenical_altar_notcrosses Action || total ---------------------------++------- Fire: Sling || 76 Ability: Dig || 3 Drink: Brilliance || 1 Magic || 1 Armour: Robe || 21 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 631 | 606 | 25 | 0 | 430 | 2 | 315.5 | Dungeon | 631 | 606 | 25 | 0 | 430 | 2 | 315.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 498 daAuts D:2: 133 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+