Dungeon Crawl Stone Soup version 0.35-a0-559-g19be720228 (webtiles) character file. Game seed: 12373834907559043930 80 u01029 the Vexing (level 4, -1/34 HPs) Began as a Formicid Hexslinger on June 23, 2026. Slain by a gnoll ... wielding a +0 halberd of protection (10 damage) ... on level 3 of the Dungeon. The game lasted 00:06:10 (1739 turns). u01029 the Vexing (Formicid Hexslinger) Turns: 1739, Time: 00:06:11 Health: -1/34 AC: 2 Str: 12 XL: 4 Next: 65% Magic: 5/5 EV: 12 Int: 13 God: Gold: 100 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.25/turn d - ring of wizardry MPRegen 0.09/turn %: wizardry (x2) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles e - 12 stones Armour b - a +0 robe (worn) Jewellery c - a ring of wizardry (worn) d - a ring of wizardry (worn) Scrolls p - a scroll of poison c - 2 scrolls of identify {unknown} d - 7 scrolls of teleportation {unknown} e - a scroll of immolation {unknown} h - a scroll of noise {unknown} j - a scroll of fog {unknown} k - a scroll of brand weapon {unknown} m - a scroll of torment {unknown} Potions c - 2 potions of curing l - a potion of might {unknown} n - a potion of resistance {unknown} o - a potion of berserk rage {unknown} p - a potion of mutation {unknown} q - a potion of heal wounds {unknown} Skills: + Level 2.3 Fighting * Level 3.5 Ranged Weapons + Level 2.4 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 5% 3 Freeze Ice 0% 1d3 8% 1 Sandblast Erth 0% 2d4 8% 1 Inner Flame Hex/Fire 6% N/A 9% 3 Construct Spike Launche Frge 0% 2d3 11% 2 Mercury Arrow Conj/Alch 0% 2d5 11% 2 Searing Ray Conj 0% 2d4 11% 2 Vampiric Draining Necr 0% 2d6 21% 3 Cause Fear Hex 5% N/A 17% 4 Dimensional Bullseye Hex/Tloc 2% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The gnoll shouts! You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. You encounter a gnoll. It is wielding a +0 halberd of protection. You encounter a gnoll. It is wielding a +0 whip. The gnoll leaves your sight. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll picks up some gold. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll but does no damage. The gnoll shouts! x2 You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 whip. x2 The gnoll hits you from afar with a +0 halberd of protection! * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! It was a potion of curing. You feel better. f -> c - 2 potions of curing The gnoll hits you from afar with a +0 halberd of protection! You die... ####..........<.<# #####.....######.†#, ..##.....# ##.... #.#...#### #... ##.#...# #.. #....### .. #....# . ......#.## # ....#..#@ğ# ..........ğ)..?. ..).......ğ..... .....####.#####. ...# .# .. .. . .. ... You could see 3 gnolls. Vanquished Creatures A gnoll (D:3) An adder (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 6 endoplasms 11 hobgoblins 4 jackals (D:1) 5 quokkas 6 ball pythons (D:1) 7 bats 3 frilled lizards 6 goblins A kobold (D:2) 3 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | u01029 the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 81 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 311 | D:1 | Reached XP level 3. HP: 11/24 MP: 4/4 987 | D:2 | Learned a level 2 spell: Jinxbite 1007 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/5 1739 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic D:2: minmay_recursive_quarters, layout_loops_ring, minmay_misc_feat_chi, supply_closet_lemuel, minmay_tromino_i4 D:3: layout_rooms, serial_shops, nicolae_shop_statue_plus, nicolae_shop_behind_doors, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], hellmonk_ecumenical_altar_heavens_door, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.4 Fighting | 2 | 2.3 Ranged Weapons | 3 | 3.5 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 97 | 51 || 148 Throw: Stone | | 1 || 1 Cast: Jinxbite | 1 | || 1 Ability: Dig | 7 | || 7 Drink: Curing | | 1 || 1 Armour: Robe | 30 | 15 || 45 Dodge: Dodged | 36 | 7 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1780 | 1748 | 32 | 0 | 1401 | 3 | 593.3 | Dungeon | 1780 | 1748 | 32 | 0 | 1401 | 3 | 593.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 883 daAuts D:1: 806 daAuts D:3: 90 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+