Dungeon Crawl Stone Soup version 0.35-a0-556-g69c1e3e389 (webtiles) character file. Game seed: 12529783180410398566 21 u01029 the Slasher (level 3, -2/28 HPs) Began as a Formicid Gladiator on June 23, 2026. Slain by a goblin ... wielding a +2 dagger of venom (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (806 turns). u01029 the Slasher (Formicid Gladiator) Turns: 806, Time: 00:01:19 Health: -2/28 AC: 3 Str: 20 XL: 3 Next: 2% Magic: 3/3 EV: 11 Int: 7 God: Gold: 10 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, lethally poisoned (-2 -> -8), weak-willed, attractive A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 leather armour (worn) Potions h - a potion of haste Skills: + Level 2.4 Fighting * Level 3.2 Long Blades + Level 2.2 Throwing * Level 1.3 Armour + Level 2.8 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 50% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of haste. Your stasis prevents you from being hasted. j -> h - a potion of haste You feel sick. The adder bites you but does no damage. x2 The hobgoblin hits you. The goblin misses you. You aren't carrying any items that you can evoke. As you read the scroll labelled EVAIM KECVIY, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. You feel sick. You are no longer poisoned. The bat completely misses you. The adder bites you but does no damage. The goblin completely misses you. The hobgoblin misses you. As you read the scroll labelled MERCHA WITEOP, it crumbles to dust. x2 Your stasis prevents you from teleporting. It was a scroll of teleportation. The adder bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The goblin hits you but does no damage. You are lethally poisoned! It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The bat closely misses you. The adder barely misses you. The adder closely misses you. The hobgoblin hits you but does no damage. The goblin barely misses you. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The bat barely misses you. The adder barely misses you. The hobgoblin barely misses you. The bat hits you but does no damage. The goblin hits you with a +2 dagger of venom. You die... ... .## ... ... ,#.. #... #.## #.#.##..# ##....... #......S# ......b@# , #.###..ggS..... #..#####..#. #..# S. ...# .##. ! # You could see 2 adders, a hobgoblin (weak-willed), a goblin (weak-willed), a bat (weak-willed) and a ball python (wandering). Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 5 ball pythons 4 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | u01029 the Formicid Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 226 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 247 | D:1 | Reached skill level 1 in Armour 583 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 614 | D:1 | Found a faded altar of an unknown god. 806 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.3 Fighting | | 2.4 Long Blades | | 3.2 Throwing | | 2.2 Dodging | | 2.8 Action || total ---------------------------++------- Attack: Normal || 50 Melee: Long sword || 50 Drink: Haste || 1 Might || 1 Attraction || 1 Read: Teleportation || 1 Vulnerability || 1 Stab: Sleeping || 1 Armour: Leather armour || 43 Dodge: Dodged || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 819 | 732 | 87 | 0 | 597 | 2 | 409.5 | Dungeon | 819 | 732 | 87 | 0 | 597 | 2 | 409.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 803 daAuts D:2: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+