Dungeon Crawl Stone Soup version 0.35-a0-550-geed3790eb1 (webtiles) character file. Game seed: 11114973374453838750 128 u01029 the Sneak (level 5, -2/36 HPs) Began as an Octopode Delver on June 22, 2026. Splashed by a jelly's acid (8 damage) ... on level 5 of the Dungeon. The game lasted 00:00:16 (98 turns). u01029 the Sneak (Octopode Delver) Turns: 98, Time: 00:00:16 Health: -2/36 AC: 1 Str: 13 XL: 5 Next: 11% Magic: 5/5 EV: 12 Int: 13 God: Gold: 19 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -11), hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear c - a scroll of teleportation {unknown} Skills: + Level 3.6 Fighting + Level 2.8 Dodging + Level 7.3 Stealth + Level 2.8 Unarmed Combat + Level 2.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the scorpion but do no damage. The scorpion is moderately wounded. You constrict the scorpion. You feel sick. The jelly closely misses you. The scorpion barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel yourself speed up. You constrict the scorpion. You feel sick. The jelly barely misses you. The scorpion closely misses you. You tentacle-slap the scorpion but do no damage. You squeeze the scorpion. The scorpion is heavily wounded. You constrict the scorpion. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The jelly misses you. You tentacle-slap the scorpion. You squeeze the scorpion. You kill the scorpion! You feel sick. Your Evocations skill increases to level 2! You have reached level 5! You feel clever. You tentacle-slap the jelly. Your tentacles burn! * * * LOW HITPOINT WARNING * * * The jelly is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ...... #.# #... ...... #.# #... . ..... #.# +... .. #... #.# #... #.#...###.####+###+#... ............#.......... ##.##................... ........................ ......j@................ ........................ ##+##................... #..◊................ #...ß............†.. ###....###.......... .◊..◊# #.......... ....## #........†. #####...### You could see a jelly. Vanquished Creatures 2 scorpions (D:5) An adder (D:5) A dart slug (D:5) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | u01029 the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 21 | D:5 | Found a glowing silver altar of Zin. 61 | D:5 | Encountered a scorpion 71 | D:5 | Killed a scorpion 72 | D:5 | Reached skill level 7 in Stealth 72 | D:5 | Reached skill level 1 in Evocations 72 | D:5 | Reached XP level 2. HP: 14/21 MP: 2/2 72 | D:5 | Reached XP level 3. HP: 17/26 MP: 3/3 72 | D:5 | Reached XP level 4. HP: 20/31 MP: 4/4 98 | D:5 | Reached XP level 5. HP: 12/36 MP: 5/5 98 | D:5 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:5: layout_basic, lemuel_coloured_pillars_altar, minmay_temple_entry_glassed_door, serial_undead, serial_undead_d, serial_undead_e, serial_undead_b, serial_undead_c, uniq_ijyb, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 7 | 7.3 Evocations | 1 2 | 2.0 Fighting | | 3.6 Dodging | | 2.8 Unarmed Combat | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 7 || 13 Melee: Unarmed | 6 | 7 || 13 Tentacles | 2 | 3 || 5 Constrict | 2 | 2 || 4 Punch | 1 | || 1 Drink: Haste | | 1 || 1 Stab: Sleeping | 1 | || 1 Distracted | | 1 || 1 Armour: None | 4 | 4 || 8 Dodge: Dodged | | 6 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 54 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 54 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 96 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+