Dungeon Crawl Stone Soup version 0.35-a0-546-gb2ce4df294 (webtiles) character file. Game seed: 16191095242491692783 80 u01029 the Sneak (level 4, -5/31 HPs) Began as an Octopode Delver on June 21, 2026. Slain by a gnoll ... wielding a +0 spear (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (459 turns). u01029 the Sneak (Octopode Delver) Turns: 459, Time: 00:01:59 Health: -5/31 AC: 1 Str: 13 XL: 4 Next: 39% Magic: 4/4 EV: 12 Int: 12 God: Gold: 71 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 71 gold pieces. Inventory: Talismans a - an inkwell talisman Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear c - 2 scrolls of teleportation {unknown} e - a scroll of brand weapon {unknown} h - a scroll of butterflies {unknown} j - a scroll of vulnerability {unknown} k - 4 scrolls of identify {unknown} Potions h - 2 potions of haste d - a potion of heal wounds {unknown} f - a potion of curing {unknown} l - a potion of might {unknown} Skills: + Level 3.4 Fighting + Level 2.5 Dodging + Level 7.1 Stealth * Level 3.1 Unarmed Combat * Level 0.5 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 69% 3 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The helpless rat fails to defend itself. You tentacle-slap the rat. You kill the rat! The helpless gnoll fails to defend itself. You bludgeon the gnoll! You grab the gnoll. You squeeze the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 club. You completely miss the gnoll. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! You tentacle-slap the endoplasm. x2 You kill the endoplasm! The gnoll shouts! The gnoll hits you from afar with a +0 halberd. The gnoll shouts! The gnoll barely misses you. You tentacle-slap the gnoll but do no damage. You grab the gnoll. You squeeze the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll hits you with a +0 halberd! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll misses you. The gnoll hits you from afar with a +0 spear! You die... #... ...# #..# # ###..# .. #..... .# #...ğ###..# #.##...ğ.....### #......@.# ..... #####.)..##..... #####............ #######..........##... ##.......##..†....# . ........###......# ####.###..._#.....## #[.#..)#....##...## #..#..[#..#..#...##... You could see 2 gnolls. Vanquished Creatures A hound (D:4) A gnoll (D:2) 2 adders 2 dart slugs An orc (D:3) A ribbon worm (D:2) 2 endoplasms A hobgoblin (D:2) 3 ball pythons 3 bats A frilled lizard (D:2) A goblin (D:2) 2 kobolds 4 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | u01029 the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 5 | D:5 | Encountered an orc warrior 8 | D:5 | Encountered an orc wizard 9 | D:5 | Encountered an orc wizard 16 | D:4 | Encountered a hound 23 | D:4 | Killed a hound 24 | D:4 | Reached XP level 2. HP: 16/21 MP: 2/2 24 | D:4 | Reached XP level 3. HP: 20/26 MP: 3/3 345 | D:2 | Reached skill level 7 in Stealth 381 | D:2 | Reached XP level 4. HP: 29/31 MP: 4/4 425 | D:2 | Found a faded altar of an unknown god. 459 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:2: layout_loops_cross, ebering_ecumenical_altar_rust, minmay_octomino_c4 D:3: layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_c, co_window_unsneaky_path_a, co_window_broadway_a, co_window_unsneaky_path_c, co_window_unsneaky_path_a, glass_columns_a, glass_columns_c, glass_columns_c, uniq_grinder D:4: layout_basic, gup_sewer_entry_pipe, uniq_edmund D:5: layout_rooms, uniq_menkaure, uniq_prince_ribbit1 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 7 | 7.1 Unarmed Combat | 3 | 3.1 Fighting | | 3.4 Dodging | | 2.5 Shapeshifting | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | 15 || 39 Melee: Unarmed | 24 | 15 || 39 Tentacles | 6 | 5 || 11 Constrict | 8 | 5 || 13 Punch | | 1 || 1 Stab: Sleeping | 5 | 2 || 7 Armour: None | 8 | 9 || 17 Dodge: Dodged | 7 | 4 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 458 | 455 | 3 | 0 | 295 | 4 | 114.5 | Dungeon | 458 | 455 | 3 | 0 | 295 | 4 | 114.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 196 daAuts D:4: 151 daAuts D:3: 95 daAuts D:5: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+