Dungeon Crawl Stone Soup version 0.35-a0-750-g4e1d064212 (webtiles) character file. Game seed: 18203972258068375856 84 ty7788 the Shooter (level 4, -8/34 HPs) Began as a Coglin Hunter on July 23, 2026. Mangled by a wyvern (15 damage) ... on level 4 of the Dungeon. The game lasted 00:01:30 (745 turns). ty7788 the Shooter (Coglin Hunter) Turns: 745, Time: 00:01:31 Health: -8/34 AC: 4 Str: 12 XL: 4 Next: 45% Magic: 4/4 EV: 11 Int: 8 God: Gold: 54 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Helmut} rCold . . . (100%) c - +0 sling {Li} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves {Infuse} SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: infuse magic (1 MP) @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Helmut} c - a +0 sling (offhand) {Li} Armour b - a +0 leather armour (worn) d - a +0 pair of gloves of infusion (worn) Scrolls s - a scroll of butterflies p - a scroll of poison e - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of curing {unknown} j - a potion of ambrosia {unknown} k - a potion of lignification {unknown} l - a potion of heal wounds {unknown} n - a potion of attraction {unknown} Skills: + Level 2.6 Fighting * Level 4.3 Ranged Weapons + Level 2.4 Dodging + Level 1.6 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 63% 2 Lesser Beckoning Tloc 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Ozocubu's Armour Ice 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History a +0 whip; a gnoll corpse You encounter a wyvern. You shoot a sling bullet. The sling bullet barely misses the wyvern. You shoot a sling bullet. The sling bullet barely misses the wyvern. You shoot a sling bullet. The sling bullet barely misses the wyvern. You shoot a sling bullet. The sling bullet hits the wyvern but does no damage. You shoot a sling bullet. The sling bullet hits the wyvern. The wyvern is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the wyvern. The wyvern bites you. The wyvern misses you. You shoot a sling bullet. The sling bullet hits the wyvern. The wyvern is lightly wounded. You shoot a sling bullet. The sling bullet hits the wyvern. The wyvern is lightly wounded. The wyvern closely misses you. The wyvern misses you. You aren't wearing any rings, amulets, or talismans. Unknown command. The air fills with toxic fumes! As you read the scroll labelled ACOUDO WOGRA, it crumbles to dust. It was a scroll of poison. c -> p - a scroll of poison The wyvern closely misses you. You shoot a sling bullet. The sling bullet hits the wyvern. The wyvern is lightly wounded. You shoot a sling bullet. The sling bullet hits the wyvern! The wyvern is heavily wounded. The wyvern bites you! The wyvern bites you. You shoot a sling bullet. The sling bullet barely misses the wyvern. You shoot a sling bullet. The sling bullet hits the wyvern. The wyvern is heavily wounded. The wyvern bites you! * * * LOW HITPOINT WARNING * * * The wyvern bites you! You die... §§ §§ #§############# #§#...........# #§#.####)####.# #§#....#)# #§####§####§#.# #§§§§§k@§§§§#.# #############.# ...........ğ.ğ. ###.......ğ.#.. #.##..###.# # .... .. #..## ## #>. #.. You could see a wyvern. Vanquished Creatures 2 gnolls (D:4) 4 adders (D:2) 2 dart slugs (D:1) An endoplasm (D:2) 3 hobgoblins 4 jackals (D:1) 2 ball pythons (D:1) A bat (D:2) 2 frilled lizards (D:1) 3 goblins 4 kobolds 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ty7788 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 96 | D:1 | Found Jeseorom's Antique Weapon Shop. 158 | D:1 | Reached skill level 1 in Stealth 181 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 571 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 572 | D:2 | Reached skill level 4 in Ranged Weapons 618 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 670 | D:2 | You fall into a shaft and drop 2 floors! 737 | D:4 | Encountered a wyvern 745 | D:4 | Mangled by a wyvern Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, serial_shops, nicolae_square_shop D:2: layout_basic D:4: layout_loops_ring, minmay_fountain_box, roderic_lattice_a, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.6 Dodging | 2 | 2.4 Ranged Weapons | 4 | 4.3 Fighting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 92 | 32 || 124 Read: Poison | | 1 || 1 Armour: Leather armour | 4 | 7 || 11 Dodge: Dodged | 8 | 4 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 759 | 746 | 13 | 0 | 590 | 3 | 253.0 | Dungeon | 759 | 746 | 13 | 0 | 590 | 3 | 253.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 576 daAuts D:2: 105 daAuts D:4: 78 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+