Dungeon Crawl Stone Soup version 0.33-a0-1056-gdcb4e7fafb (webtiles) character file. Game seed: 14121316818176374172 47 ty7788 the Vexing (level 3, -6/26 HPs) Began as a Formicid Hexslinger on Mar 6, 2025. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:59 (970 turns). ty7788 the Vexing (Formicid Hexslinger) Turns: 970, Time: 00:01:00 Health: -6/26 AC: 3 Str: 12 XL: 3 Next: 97% Magic: 5/5 EV: 12 Int: 12 God: Gold: 69 SH: 0 Dex: 24 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +1 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 robe (worn) Jewellery f - a +6 ring of dexterity (worn) k - a ring of resist corrosion Scrolls b - a scroll of poison e - a scroll of enchant armour h - a scroll of noise {unknown} i - a scroll of teleportation {unknown} j - a scroll of identify Potions d - a potion of haste {unknown} g - a potion of might l - a potion of enlightenment {unknown} Skills: + Level 1.6 Fighting * Level 2.6 Ranged Weapons + Level 2.1 Dodging + Level 1.1 Stealth + Level 1.4 Spellcasting + Level 3.9 Hexes + Level 1.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the ball python! You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is heavily wounded. Sigmund casts a spell at you. You resist with some effort. Sigmund hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund closely misses you. You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is almost dead. Sigmund completely misses you. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund is suddenly surrounded by pale blue light. Sigmund gestures at you while chanting. You are confused. You are too confused! You are too confused! You are too confused! You're too confused to cast spells. You are too confused! You bump into the rock wall. Sigmund casts a spell at you. You resist with some effort. You bump into the rock wall. Sigmund completely misses you. You bump into the rock wall. You bump into the rock wall. Sigmund misses you. Sigmund casts a spell at you. The magic dart hits you! You bump into the rock wall. Sigmund hits you with a +0 scythe. You feel less confused. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * Sigmund gestures at you while chanting. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. #..# ##..# ++ ##..# #..## ... # #.)######.## .. ###.###.....###.# ...............># ####......[..#### # #....#####.###### # #.####......@...# #.# #........@.# #.# #........[..# #... #...........# . ## #...........# #............. ##..........### #..........## #........... You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 2 endoplasms (D:1) 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins 2 jackals (D:2) 2 kobolds (D:1) 3 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) 6 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ty7788 the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 243 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 440 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 663 | D:2 | Reached skill level 1 in Stealth 668 | D:2 | Learned a level 2 spell: Jinxbite 952 | D:2 | Noticed Sigmund 970 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring D:2: layout_rooms, kennysheep_generic_room_4, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.1 Dodging | 2 | 2.1 Fighting | | 1.6 Ranged Weapons | | 2.6 Spellcasting | | 1.4 Hexes | | 3.9 Fire Magic | | 1.3 Action || total ---------------------------++------- Fire: Sling || 82 Cast: Jinxbite || 6 Use: Scroll || 3 Armour: Robe || 22 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 992 | 984 | 8 | 0 | 774 | 2 | 496.0 | Dungeon | 992 | 984 | 8 | 0 | 774 | 2 | 496.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 663 daAuts D:2: 329 daAuts