ty7788 Level 1 of the Dungeon (3, -33, D:1) a +0 sling (3, -13, D:1) a +0 short sword 3 stones a kobold skeleton (4, -51, D:1) a +0 robe (6, -28, D:1) a frilled lizard corpse (skeletalised by now) (10, -31, D:1) a +0 dagger (11, -50, D:1) a +0 dagger 3 stones (11, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 0, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (12, -52, D:1) a bat corpse (skeletalised by now) (14, -42, D:1) a stone (24, -12, D:1) a +0 pair of gloves (24, -6, D:1) a hobgoblin skeleton (32, -23, D:1) a +0 mace (43, -42, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -31, D:1) a +0 robe (47, -9, D:1) a +0 dagger a stone a kobold skeleton (57, -47, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) the +0 cloak "Detahyhour" {-Tele Rampage rPois Slay+5} -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (4, -11, D:2) a +0 short sword (6, -12, D:2) a hobgoblin skeleton (6, 0, D:2) a +0 dagger 5 stones (8, 2, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (10, 2, D:2) a hobgoblin corpse (skeletalised by now) (13, -45, D:2) a bat corpse (skeletalised by now) (13, -33, D:2) 5 stones (13, 2, D:2) a +0 scythe a +0 robe (14, -43, D:2) a quokka corpse (skeletalised by now) (14, 2, D:2) a +0 dagger (15, 2, D:2) a jackal corpse (skeletalised by now) (29, -40, D:2) the +5 chain mail "Capsuath" {-Tele Rampage Str+3 Dex+3} -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (40, -36, D:2) a jackal skeleton (40, -30, D:2) a +0 hand axe (42, -12, D:2) a ball python skeleton (43, -33, D:2) 5 stones (55, -27, D:2) a +2 quarterstaff of chaos a +1 cloak of poison resistance the gnoll corpse of Crazy Yiuf (skeletalised by now) (56, -24, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 21, D:3) the +0 robe of the Moon Troll {rN+ Will+ Slay-4 Archmagi} rN+: It protects you from negative energy. Will+: It increases your willpower. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Archmagi: It increases the power of your magical spells. (4, 29, D:3) a +0 antimagic long sword (8, -7, D:3) 6 poisoned darts (9, 7, D:3) a rat skeleton (10, -2, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (14, 33, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (16, 1, D:3) 5 boomerangs (20, -6, D:3) a +0 sling (22, 23, D:3) a quokka corpse (skeletalised by now) (29, -14, D:3) a +0 mace (39, -22, D:3) 7 stones (43, -7, D:3) a rat corpse (skeletalised by now) (50, 18, D:3) a +0 pair of gloves (53, 3, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts (19, 27, D:4) a quokka corpse (22, 16, D:4) 4 stones (22, 19, D:4) a +2 hand axe of freezing an orc corpse (23, 19, D:4) a +0 battleaxe a +0 chain mail an orc corpse (23, 22, D:4) 11 gold pieces (27, 22, D:4) a +0 hand axe (28, 21, D:4) a +0 whip (35, 2, D:4) a +0 ring mail (45, 0, D:4) a +0 chain mail